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121:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t;(function (root, factory) {\n\t\tif (true) {\n\t\t\t// CommonJS\n\t\t\tmodule.exports = exports = factory();\n\t\t}\n\t\telse if (typeof define === \"function\" && define.amd) {\n\t\t\t// AMD\n\t\t\tdefine([], factory);\n\t\t}\n\t\telse {\n\t\t\t// Global (browser)\n\t\t\troot.CryptoJS = factory();\n\t\t}\n\t}(this, function () {\n\t\n\t\t/**\n\t\t * CryptoJS core components.\n\t\t */\n\t\tvar CryptoJS = CryptoJS || (function (Math, undefined) {\n\t\t /*\n\t\t * Local polyfil of Object.create\n\t\t */\n\t\t var create = Object.create || (function () {\n\t\t function F() {};\n\t\n\t\t return function (obj) {\n\t\t var subtype;\n\t\n\t\t F.prototype = obj;\n\t\n\t\t subtype = new F();\n\t\n\t\t F.prototype = null;\n\t\n\t\t return subtype;\n\t\t };\n\t\t }())\n\t\n\t\t /**\n\t\t * CryptoJS namespace.\n\t\t */\n\t\t var C = {};\n\t\n\t\t /**\n\t\t * Library namespace.\n\t\t */\n\t\t var C_lib = C.lib = {};\n\t\n\t\t /**\n\t\t * Base object for prototypal inheritance.\n\t\t */\n\t\t var Base = C_lib.Base = (function () {\n\t\n\t\n\t\t return {\n\t\t /**\n\t\t * Creates a new object that inherits from this object.\n\t\t *\n\t\t * @param {Object} overrides Properties to copy into the new object.\n\t\t *\n\t\t * @return {Object} The new object.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var MyType = CryptoJS.lib.Base.extend({\n\t\t * field: 'value',\n\t\t *\n\t\t * method: function () {\n\t\t * }\n\t\t * });\n\t\t */\n\t\t extend: function (overrides) {\n\t\t // Spawn\n\t\t var subtype = create(this);\n\t\n\t\t // Augment\n\t\t if (overrides) {\n\t\t subtype.mixIn(overrides);\n\t\t }\n\t\n\t\t // Create default initializer\n\t\t if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {\n\t\t subtype.init = function () {\n\t\t subtype.$super.init.apply(this, arguments);\n\t\t };\n\t\t }\n\t\n\t\t // Initializer's prototype is the subtype object\n\t\t subtype.init.prototype = subtype;\n\t\n\t\t // Reference supertype\n\t\t subtype.$super = this;\n\t\n\t\t return subtype;\n\t\t },\n\t\n\t\t /**\n\t\t * Extends this object and runs the init method.\n\t\t * Arguments to create() will be passed to init().\n\t\t *\n\t\t * @return {Object} The new object.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var instance = MyType.create();\n\t\t */\n\t\t create: function () {\n\t\t var instance = this.extend();\n\t\t instance.init.apply(instance, arguments);\n\t\n\t\t return instance;\n\t\t },\n\t\n\t\t /**\n\t\t * Initializes a newly created object.\n\t\t * Override this method to add some logic when your objects are created.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var MyType = CryptoJS.lib.Base.extend({\n\t\t * init: function () {\n\t\t * // ...\n\t\t * }\n\t\t * });\n\t\t */\n\t\t init: function () {\n\t\t },\n\t\n\t\t /**\n\t\t * Copies properties into this object.\n\t\t *\n\t\t * @param {Object} properties The properties to mix in.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * MyType.mixIn({\n\t\t * field: 'value'\n\t\t * });\n\t\t */\n\t\t mixIn: function (properties) {\n\t\t for (var propertyName in properties) {\n\t\t if (properties.hasOwnProperty(propertyName)) {\n\t\t this[propertyName] = properties[propertyName];\n\t\t }\n\t\t }\n\t\n\t\t // IE won't copy toString using the loop above\n\t\t if (properties.hasOwnProperty('toString')) {\n\t\t this.toString = properties.toString;\n\t\t }\n\t\t },\n\t\n\t\t /**\n\t\t * Creates a copy of this object.\n\t\t *\n\t\t * @return {Object} The clone.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var clone = instance.clone();\n\t\t */\n\t\t clone: function () {\n\t\t return this.init.prototype.extend(this);\n\t\t }\n\t\t };\n\t\t }());\n\t\n\t\t /**\n\t\t * An array of 32-bit words.\n\t\t *\n\t\t * @property {Array} words The array of 32-bit words.\n\t\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t\t */\n\t\t var WordArray = C_lib.WordArray = Base.extend({\n\t\t /**\n\t\t * Initializes a newly created word array.\n\t\t *\n\t\t * @param {Array} words (Optional) An array of 32-bit words.\n\t\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var wordArray = CryptoJS.lib.WordArray.create();\n\t\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);\n\t\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);\n\t\t */\n\t\t init: function (words, sigBytes) {\n\t\t words = this.words = words || [];\n\t\n\t\t if (sigBytes != undefined) {\n\t\t this.sigBytes = sigBytes;\n\t\t } else {\n\t\t this.sigBytes = words.length * 4;\n\t\t }\n\t\t },\n\t\n\t\t /**\n\t\t * Converts this word array to a string.\n\t\t *\n\t\t * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex\n\t\t *\n\t\t * @return {string} The stringified word array.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var string = wordArray + '';\n\t\t * var string = wordArray.toString();\n\t\t * var string = wordArray.toString(CryptoJS.enc.Utf8);\n\t\t */\n\t\t toString: function (encoder) {\n\t\t return (encoder || Hex).stringify(this);\n\t\t },\n\t\n\t\t /**\n\t\t * Concatenates a word array to this word array.\n\t\t *\n\t\t * @param {WordArray} wordArray The word array to append.\n\t\t *\n\t\t * @return {WordArray} This word array.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * wordArray1.concat(wordArray2);\n\t\t */\n\t\t concat: function (wordArray) {\n\t\t // Shortcuts\n\t\t var thisWords = this.words;\n\t\t var thatWords = wordArray.words;\n\t\t var thisSigBytes = this.sigBytes;\n\t\t var thatSigBytes = wordArray.sigBytes;\n\t\n\t\t // Clamp excess bits\n\t\t this.clamp();\n\t\n\t\t // Concat\n\t\t if (thisSigBytes % 4) {\n\t\t // Copy one byte at a time\n\t\t for (var i = 0; i < thatSigBytes; i++) {\n\t\t var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t\t thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);\n\t\t }\n\t\t } else {\n\t\t // Copy one word at a time\n\t\t for (var i = 0; i < thatSigBytes; i += 4) {\n\t\t thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];\n\t\t }\n\t\t }\n\t\t this.sigBytes += thatSigBytes;\n\t\n\t\t // Chainable\n\t\t return this;\n\t\t },\n\t\n\t\t /**\n\t\t * Removes insignificant bits.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * wordArray.clamp();\n\t\t */\n\t\t clamp: function () {\n\t\t // Shortcuts\n\t\t var words = this.words;\n\t\t var sigBytes = this.sigBytes;\n\t\n\t\t // Clamp\n\t\t words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);\n\t\t words.length = Math.ceil(sigBytes / 4);\n\t\t },\n\t\n\t\t /**\n\t\t * Creates a copy of this word array.\n\t\t *\n\t\t * @return {WordArray} The clone.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var clone = wordArray.clone();\n\t\t */\n\t\t clone: function () {\n\t\t var clone = Base.clone.call(this);\n\t\t clone.words = this.words.slice(0);\n\t\n\t\t return clone;\n\t\t },\n\t\n\t\t /**\n\t\t * Creates a word array filled with random bytes.\n\t\t *\n\t\t * @param {number} nBytes The number of random bytes to generate.\n\t\t *\n\t\t * @return {WordArray} The random word array.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var wordArray = CryptoJS.lib.WordArray.random(16);\n\t\t */\n\t\t random: function (nBytes) {\n\t\t var words = [];\n\t\n\t\t var r = (function (m_w) {\n\t\t var m_w = m_w;\n\t\t var m_z = 0x3ade68b1;\n\t\t var mask = 0xffffffff;\n\t\n\t\t return function () {\n\t\t m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;\n\t\t m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;\n\t\t var result = ((m_z << 0x10) + m_w) & mask;\n\t\t result /= 0x100000000;\n\t\t result += 0.5;\n\t\t return result * (Math.random() > .5 ? 1 : -1);\n\t\t }\n\t\t });\n\t\n\t\t for (var i = 0, rcache; i < nBytes; i += 4) {\n\t\t var _r = r((rcache || Math.random()) * 0x100000000);\n\t\n\t\t rcache = _r() * 0x3ade67b7;\n\t\t words.push((_r() * 0x100000000) | 0);\n\t\t }\n\t\n\t\t return new WordArray.init(words, nBytes);\n\t\t }\n\t\t });\n\t\n\t\t /**\n\t\t * Encoder namespace.\n\t\t */\n\t\t var C_enc = C.enc = {};\n\t\n\t\t /**\n\t\t * Hex encoding strategy.\n\t\t */\n\t\t var Hex = C_enc.Hex = {\n\t\t /**\n\t\t * Converts a word array to a hex string.\n\t\t *\n\t\t * @param {WordArray} wordArray The word array.\n\t\t *\n\t\t * @return {string} The hex string.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var hexString = CryptoJS.enc.Hex.stringify(wordArray);\n\t\t */\n\t\t stringify: function (wordArray) {\n\t\t // Shortcuts\n\t\t var words = wordArray.words;\n\t\t var sigBytes = wordArray.sigBytes;\n\t\n\t\t // Convert\n\t\t var hexChars = [];\n\t\t for (var i = 0; i < sigBytes; i++) {\n\t\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t\t hexChars.push((bite >>> 4).toString(16));\n\t\t hexChars.push((bite & 0x0f).toString(16));\n\t\t }\n\t\n\t\t return hexChars.join('');\n\t\t },\n\t\n\t\t /**\n\t\t * Converts a hex string to a word array.\n\t\t *\n\t\t * @param {string} hexStr The hex string.\n\t\t *\n\t\t * @return {WordArray} The word array.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var wordArray = CryptoJS.enc.Hex.parse(hexString);\n\t\t */\n\t\t parse: function (hexStr) {\n\t\t // Shortcut\n\t\t var hexStrLength = hexStr.length;\n\t\n\t\t // Convert\n\t\t var words = [];\n\t\t for (var i = 0; i < hexStrLength; i += 2) {\n\t\t words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);\n\t\t }\n\t\n\t\t return new WordArray.init(words, hexStrLength / 2);\n\t\t }\n\t\t };\n\t\n\t\t /**\n\t\t * Latin1 encoding strategy.\n\t\t */\n\t\t var Latin1 = C_enc.Latin1 = {\n\t\t /**\n\t\t * Converts a word array to a Latin1 string.\n\t\t *\n\t\t * @param {WordArray} wordArray The word array.\n\t\t *\n\t\t * @return {string} The Latin1 string.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);\n\t\t */\n\t\t stringify: function (wordArray) {\n\t\t // Shortcuts\n\t\t var words = wordArray.words;\n\t\t var sigBytes = wordArray.sigBytes;\n\t\n\t\t // Convert\n\t\t var latin1Chars = [];\n\t\t for (var i = 0; i < sigBytes; i++) {\n\t\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t\t latin1Chars.push(String.fromCharCode(bite));\n\t\t }\n\t\n\t\t return latin1Chars.join('');\n\t\t },\n\t\n\t\t /**\n\t\t * Converts a Latin1 string to a word array.\n\t\t *\n\t\t * @param {string} latin1Str The Latin1 string.\n\t\t *\n\t\t * @return {WordArray} The word array.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var wordArray = CryptoJS.enc.Latin1.parse(latin1String);\n\t\t */\n\t\t parse: function (latin1Str) {\n\t\t // Shortcut\n\t\t var latin1StrLength = latin1Str.length;\n\t\n\t\t // Convert\n\t\t var words = [];\n\t\t for (var i = 0; i < latin1StrLength; i++) {\n\t\t words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);\n\t\t }\n\t\n\t\t return new WordArray.init(words, latin1StrLength);\n\t\t }\n\t\t };\n\t\n\t\t /**\n\t\t * UTF-8 encoding strategy.\n\t\t */\n\t\t var Utf8 = C_enc.Utf8 = {\n\t\t /**\n\t\t * Converts a word array to a UTF-8 string.\n\t\t *\n\t\t * @param {WordArray} wordArray The word array.\n\t\t *\n\t\t * @return {string} The UTF-8 string.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);\n\t\t */\n\t\t stringify: function (wordArray) {\n\t\t try {\n\t\t return decodeURIComponent(escape(Latin1.stringify(wordArray)));\n\t\t } catch (e) {\n\t\t throw new Error('Malformed UTF-8 data');\n\t\t }\n\t\t },\n\t\n\t\t /**\n\t\t * Converts a UTF-8 string to a word array.\n\t\t *\n\t\t * @param {string} utf8Str The UTF-8 string.\n\t\t *\n\t\t * @return {WordArray} The word array.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var wordArray = CryptoJS.enc.Utf8.parse(utf8String);\n\t\t */\n\t\t parse: function (utf8Str) {\n\t\t return Latin1.parse(unescape(encodeURIComponent(utf8Str)));\n\t\t }\n\t\t };\n\t\n\t\t /**\n\t\t * Abstract buffered block algorithm template.\n\t\t *\n\t\t * The property blockSize must be implemented in a concrete subtype.\n\t\t *\n\t\t * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0\n\t\t */\n\t\t var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({\n\t\t /**\n\t\t * Resets this block algorithm's data buffer to its initial state.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * bufferedBlockAlgorithm.reset();\n\t\t */\n\t\t reset: function () {\n\t\t // Initial values\n\t\t this._data = new WordArray.init();\n\t\t this._nDataBytes = 0;\n\t\t },\n\t\n\t\t /**\n\t\t * Adds new data to this block algorithm's buffer.\n\t\t *\n\t\t * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * bufferedBlockAlgorithm._append('data');\n\t\t * bufferedBlockAlgorithm._append(wordArray);\n\t\t */\n\t\t _append: function (data) {\n\t\t // Convert string to WordArray, else assume WordArray already\n\t\t if (typeof data == 'string') {\n\t\t data = Utf8.parse(data);\n\t\t }\n\t\n\t\t // Append\n\t\t this._data.concat(data);\n\t\t this._nDataBytes += data.sigBytes;\n\t\t },\n\t\n\t\t /**\n\t\t * Processes available data blocks.\n\t\t *\n\t\t * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.\n\t\t *\n\t\t * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.\n\t\t *\n\t\t * @return {WordArray} The processed data.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var processedData = bufferedBlockAlgorithm._process();\n\t\t * var processedData = bufferedBlockAlgorithm._process(!!'flush');\n\t\t */\n\t\t _process: function (doFlush) {\n\t\t // Shortcuts\n\t\t var data = this._data;\n\t\t var dataWords = data.words;\n\t\t var dataSigBytes = data.sigBytes;\n\t\t var blockSize = this.blockSize;\n\t\t var blockSizeBytes = blockSize * 4;\n\t\n\t\t // Count blocks ready\n\t\t var nBlocksReady = dataSigBytes / blockSizeBytes;\n\t\t if (doFlush) {\n\t\t // Round up to include partial blocks\n\t\t nBlocksReady = Math.ceil(nBlocksReady);\n\t\t } else {\n\t\t // Round down to include only full blocks,\n\t\t // less the number of blocks that must remain in the buffer\n\t\t nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);\n\t\t }\n\t\n\t\t // Count words ready\n\t\t var nWordsReady = nBlocksReady * blockSize;\n\t\n\t\t // Count bytes ready\n\t\t var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);\n\t\n\t\t // Process blocks\n\t\t if (nWordsReady) {\n\t\t for (var offset = 0; offset < nWordsReady; offset += blockSize) {\n\t\t // Perform concrete-algorithm logic\n\t\t this._doProcessBlock(dataWords, offset);\n\t\t }\n\t\n\t\t // Remove processed words\n\t\t var processedWords = dataWords.splice(0, nWordsReady);\n\t\t data.sigBytes -= nBytesReady;\n\t\t }\n\t\n\t\t // Return processed words\n\t\t return new WordArray.init(processedWords, nBytesReady);\n\t\t },\n\t\n\t\t /**\n\t\t * Creates a copy of this object.\n\t\t *\n\t\t * @return {Object} The clone.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var clone = bufferedBlockAlgorithm.clone();\n\t\t */\n\t\t clone: function () {\n\t\t var clone = Base.clone.call(this);\n\t\t clone._data = this._data.clone();\n\t\n\t\t return clone;\n\t\t },\n\t\n\t\t _minBufferSize: 0\n\t\t });\n\t\n\t\t /**\n\t\t * Abstract hasher template.\n\t\t *\n\t\t * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)\n\t\t */\n\t\t var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({\n\t\t /**\n\t\t * Configuration options.\n\t\t */\n\t\t cfg: Base.extend(),\n\t\n\t\t /**\n\t\t * Initializes a newly created hasher.\n\t\t *\n\t\t * @param {Object} cfg (Optional) The configuration options to use for this hash computation.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var hasher = CryptoJS.algo.SHA256.create();\n\t\t */\n\t\t init: function (cfg) {\n\t\t // Apply config defaults\n\t\t this.cfg = this.cfg.extend(cfg);\n\t\n\t\t // Set initial values\n\t\t this.reset();\n\t\t },\n\t\n\t\t /**\n\t\t * Resets this hasher to its initial state.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * hasher.reset();\n\t\t */\n\t\t reset: function () {\n\t\t // Reset data buffer\n\t\t BufferedBlockAlgorithm.reset.call(this);\n\t\n\t\t // Perform concrete-hasher logic\n\t\t this._doReset();\n\t\t },\n\t\n\t\t /**\n\t\t * Updates this hasher with a message.\n\t\t *\n\t\t * @param {WordArray|string} messageUpdate The message to append.\n\t\t *\n\t\t * @return {Hasher} This hasher.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * hasher.update('message');\n\t\t * hasher.update(wordArray);\n\t\t */\n\t\t update: function (messageUpdate) {\n\t\t // Append\n\t\t this._append(messageUpdate);\n\t\n\t\t // Update the hash\n\t\t this._process();\n\t\n\t\t // Chainable\n\t\t return this;\n\t\t },\n\t\n\t\t /**\n\t\t * Finalizes the hash computation.\n\t\t * Note that the finalize operation is effectively a destructive, read-once operation.\n\t\t *\n\t\t * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t\t *\n\t\t * @return {WordArray} The hash.\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var hash = hasher.finalize();\n\t\t * var hash = hasher.finalize('message');\n\t\t * var hash = hasher.finalize(wordArray);\n\t\t */\n\t\t finalize: function (messageUpdate) {\n\t\t // Final message update\n\t\t if (messageUpdate) {\n\t\t this._append(messageUpdate);\n\t\t }\n\t\n\t\t // Perform concrete-hasher logic\n\t\t var hash = this._doFinalize();\n\t\n\t\t return hash;\n\t\t },\n\t\n\t\t blockSize: 512/32,\n\t\n\t\t /**\n\t\t * Creates a shortcut function to a hasher's object interface.\n\t\t *\n\t\t * @param {Hasher} hasher The hasher to create a helper for.\n\t\t *\n\t\t * @return {Function} The shortcut function.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);\n\t\t */\n\t\t _createHelper: function (hasher) {\n\t\t return function (message, cfg) {\n\t\t return new hasher.init(cfg).finalize(message);\n\t\t };\n\t\t },\n\t\n\t\t /**\n\t\t * Creates a shortcut function to the HMAC's object interface.\n\t\t *\n\t\t * @param {Hasher} hasher The hasher to use in this HMAC helper.\n\t\t *\n\t\t * @return {Function} The shortcut function.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);\n\t\t */\n\t\t _createHmacHelper: function (hasher) {\n\t\t return function (message, key) {\n\t\t return new C_algo.HMAC.init(hasher, key).finalize(message);\n\t\t };\n\t\t }\n\t\t });\n\t\n\t\t /**\n\t\t * Algorithm namespace.\n\t\t */\n\t\t var C_algo = C.algo = {};\n\t\n\t\t return C;\n\t\t}(Math));\n\t\n\t\n\t\treturn CryptoJS;\n\t\n\t}));\n\n/***/ }),\n\n/***/ 122:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t;(function (root, factory) {\n\t\tif (true) {\n\t\t\t// CommonJS\n\t\t\tmodule.exports = exports = factory(__webpack_require__(121));\n\t\t}\n\t\telse if (typeof define === \"function\" && define.amd) {\n\t\t\t// AMD\n\t\t\tdefine([\"./core\"], factory);\n\t\t}\n\t\telse {\n\t\t\t// Global (browser)\n\t\t\tfactory(root.CryptoJS);\n\t\t}\n\t}(this, function (CryptoJS) {\n\t\n\t\t(function (Math) {\n\t\t // Shortcuts\n\t\t var C = CryptoJS;\n\t\t var C_lib = C.lib;\n\t\t var WordArray = C_lib.WordArray;\n\t\t var Hasher = C_lib.Hasher;\n\t\t var C_algo = C.algo;\n\t\n\t\t // Initialization and round constants tables\n\t\t var H = [];\n\t\t var K = [];\n\t\n\t\t // Compute constants\n\t\t (function () {\n\t\t function isPrime(n) {\n\t\t var sqrtN = Math.sqrt(n);\n\t\t for (var factor = 2; factor <= sqrtN; factor++) {\n\t\t if (!(n % factor)) {\n\t\t return false;\n\t\t }\n\t\t }\n\t\n\t\t return true;\n\t\t }\n\t\n\t\t function getFractionalBits(n) {\n\t\t return ((n - (n | 0)) * 0x100000000) | 0;\n\t\t }\n\t\n\t\t var n = 2;\n\t\t var nPrime = 0;\n\t\t while (nPrime < 64) {\n\t\t if (isPrime(n)) {\n\t\t if (nPrime < 8) {\n\t\t H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2));\n\t\t }\n\t\t K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3));\n\t\n\t\t nPrime++;\n\t\t }\n\t\n\t\t n++;\n\t\t }\n\t\t }());\n\t\n\t\t // Reusable object\n\t\t var W = [];\n\t\n\t\t /**\n\t\t * SHA-256 hash algorithm.\n\t\t */\n\t\t var SHA256 = C_algo.SHA256 = Hasher.extend({\n\t\t _doReset: function () {\n\t\t this._hash = new WordArray.init(H.slice(0));\n\t\t },\n\t\n\t\t _doProcessBlock: function (M, offset) {\n\t\t // Shortcut\n\t\t var H = this._hash.words;\n\t\n\t\t // Working variables\n\t\t var a = H[0];\n\t\t var b = H[1];\n\t\t var c = H[2];\n\t\t var d = H[3];\n\t\t var e = H[4];\n\t\t var f = H[5];\n\t\t var g = H[6];\n\t\t var h = H[7];\n\t\n\t\t // Computation\n\t\t for (var i = 0; i < 64; i++) {\n\t\t if (i < 16) {\n\t\t W[i] = M[offset + i] | 0;\n\t\t } else {\n\t\t var gamma0x = W[i - 15];\n\t\t var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^\n\t\t ((gamma0x << 14) | (gamma0x >>> 18)) ^\n\t\t (gamma0x >>> 3);\n\t\n\t\t var gamma1x = W[i - 2];\n\t\t var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^\n\t\t ((gamma1x << 13) | (gamma1x >>> 19)) ^\n\t\t (gamma1x >>> 10);\n\t\n\t\t W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16];\n\t\t }\n\t\n\t\t var ch = (e & f) ^ (~e & g);\n\t\t var maj = (a & b) ^ (a & c) ^ (b & c);\n\t\n\t\t var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22));\n\t\t var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25));\n\t\n\t\t var t1 = h + sigma1 + ch + K[i] + W[i];\n\t\t var t2 = sigma0 + maj;\n\t\n\t\t h = g;\n\t\t g = f;\n\t\t f = e;\n\t\t e = (d + t1) | 0;\n\t\t d = c;\n\t\t c = b;\n\t\t b = a;\n\t\t a = (t1 + t2) | 0;\n\t\t }\n\t\n\t\t // Intermediate hash value\n\t\t H[0] = (H[0] + a) | 0;\n\t\t H[1] = (H[1] + b) | 0;\n\t\t H[2] = (H[2] + c) | 0;\n\t\t H[3] = (H[3] + d) | 0;\n\t\t H[4] = (H[4] + e) | 0;\n\t\t H[5] = (H[5] + f) | 0;\n\t\t H[6] = (H[6] + g) | 0;\n\t\t H[7] = (H[7] + h) | 0;\n\t\t },\n\t\n\t\t _doFinalize: function () {\n\t\t // Shortcuts\n\t\t var data = this._data;\n\t\t var dataWords = data.words;\n\t\n\t\t var nBitsTotal = this._nDataBytes * 8;\n\t\t var nBitsLeft = data.sigBytes * 8;\n\t\n\t\t // Add padding\n\t\t dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000);\n\t\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal;\n\t\t data.sigBytes = dataWords.length * 4;\n\t\n\t\t // Hash final blocks\n\t\t this._process();\n\t\n\t\t // Return final computed hash\n\t\t return this._hash;\n\t\t },\n\t\n\t\t clone: function () {\n\t\t var clone = Hasher.clone.call(this);\n\t\t clone._hash = this._hash.clone();\n\t\n\t\t return clone;\n\t\t }\n\t\t });\n\t\n\t\t /**\n\t\t * Shortcut function to the hasher's object interface.\n\t\t *\n\t\t * @param {WordArray|string} message The message to hash.\n\t\t *\n\t\t * @return {WordArray} The hash.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var hash = CryptoJS.SHA256('message');\n\t\t * var hash = CryptoJS.SHA256(wordArray);\n\t\t */\n\t\t C.SHA256 = Hasher._createHelper(SHA256);\n\t\n\t\t /**\n\t\t * Shortcut function to the HMAC's object interface.\n\t\t *\n\t\t * @param {WordArray|string} message The message to hash.\n\t\t * @param {WordArray|string} key The secret key.\n\t\t *\n\t\t * @return {WordArray} The HMAC.\n\t\t *\n\t\t * @static\n\t\t *\n\t\t * @example\n\t\t *\n\t\t * var hmac = CryptoJS.HmacSHA256(message, key);\n\t\t */\n\t\t C.HmacSHA256 = Hasher._createHmacHelper(SHA256);\n\t\t}(Math));\n\t\n\t\n\t\treturn CryptoJS.SHA256;\n\t\n\t}));\n\n/***/ }),\n\n/***/ 283:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {// This method of obtaining a reference to the global object needs to be\n\t// kept identical to the way it is obtained in runtime.js\n\tvar g =\n\t typeof global === \"object\" ? global :\n\t typeof window === \"object\" ? window :\n\t typeof self === \"object\" ? self : this;\n\t\n\t// Use `getOwnPropertyNames` because not all browsers support calling\n\t// `hasOwnProperty` on the global `self` object in a worker. See #183.\n\tvar hadRuntime = g.regeneratorRuntime &&\n\t Object.getOwnPropertyNames(g).indexOf(\"regeneratorRuntime\") >= 0;\n\t\n\t// Save the old regeneratorRuntime in case it needs to be restored later.\n\tvar oldRuntime = hadRuntime && g.regeneratorRuntime;\n\t\n\t// Force reevalutation of runtime.js.\n\tg.regeneratorRuntime = undefined;\n\t\n\tmodule.exports = __webpack_require__(140);\n\t\n\tif (hadRuntime) {\n\t // Restore the original runtime.\n\t g.regeneratorRuntime = oldRuntime;\n\t} else {\n\t // Remove the global property added by runtime.js.\n\t try {\n\t delete g.regeneratorRuntime;\n\t } catch(e) {\n\t g.regeneratorRuntime = undefined;\n\t }\n\t}\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ }),\n\n/***/ 140:\n/***/ (function(module, exports) {\n\n\t/* WEBPACK VAR INJECTION */(function(global) {/**\n\t * Copyright (c) 2014, Facebook, Inc.\n\t * All rights reserved.\n\t *\n\t * This source code is licensed under the BSD-style license found in the\n\t * https://raw.github.com/facebook/regenerator/master/LICENSE file. An\n\t * additional grant of patent rights can be found in the PATENTS file in\n\t * the same directory.\n\t */\n\t\n\t!(function(global) {\n\t \"use strict\";\n\t\n\t var Op = Object.prototype;\n\t var hasOwn = Op.hasOwnProperty;\n\t var undefined; // More compressible than void 0.\n\t var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n\t var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n\t var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n\t var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\t\n\t var inModule = typeof module === \"object\";\n\t var runtime = global.regeneratorRuntime;\n\t if (runtime) {\n\t if (inModule) {\n\t // If regeneratorRuntime is defined globally and we're in a module,\n\t // make the exports object identical to regeneratorRuntime.\n\t module.exports = runtime;\n\t }\n\t // Don't bother evaluating the rest of this file if the runtime was\n\t // already defined globally.\n\t return;\n\t }\n\t\n\t // Define the runtime globally (as expected by generated code) as either\n\t // module.exports (if we're in a module) or a new, empty object.\n\t runtime = global.regeneratorRuntime = inModule ? module.exports : {};\n\t\n\t function wrap(innerFn, outerFn, self, tryLocsList) {\n\t // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n\t var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n\t var generator = Object.create(protoGenerator.prototype);\n\t var context = new Context(tryLocsList || []);\n\t\n\t // The ._invoke method unifies the implementations of the .next,\n\t // .throw, and .return methods.\n\t generator._invoke = makeInvokeMethod(innerFn, self, context);\n\t\n\t return generator;\n\t }\n\t runtime.wrap = wrap;\n\t\n\t // Try/catch helper to minimize deoptimizations. Returns a completion\n\t // record like context.tryEntries[i].completion. This interface could\n\t // have been (and was previously) designed to take a closure to be\n\t // invoked without arguments, but in all the cases we care about we\n\t // already have an existing method we want to call, so there's no need\n\t // to create a new function object. We can even get away with assuming\n\t // the method takes exactly one argument, since that happens to be true\n\t // in every case, so we don't have to touch the arguments object. The\n\t // only additional allocation required is the completion record, which\n\t // has a stable shape and so hopefully should be cheap to allocate.\n\t function tryCatch(fn, obj, arg) {\n\t try {\n\t return { type: \"normal\", arg: fn.call(obj, arg) };\n\t } catch (err) {\n\t return { type: \"throw\", arg: err };\n\t }\n\t }\n\t\n\t var GenStateSuspendedStart = \"suspendedStart\";\n\t var GenStateSuspendedYield = \"suspendedYield\";\n\t var GenStateExecuting = \"executing\";\n\t var GenStateCompleted = \"completed\";\n\t\n\t // Returning this object from the innerFn has the same effect as\n\t // breaking out of the dispatch switch statement.\n\t var ContinueSentinel = {};\n\t\n\t // Dummy constructor functions that we use as the .constructor and\n\t // .constructor.prototype properties for functions that return Generator\n\t // objects. For full spec compliance, you may wish to configure your\n\t // minifier not to mangle the names of these two functions.\n\t function Generator() {}\n\t function GeneratorFunction() {}\n\t function GeneratorFunctionPrototype() {}\n\t\n\t // This is a polyfill for %IteratorPrototype% for environments that\n\t // don't natively support it.\n\t var IteratorPrototype = {};\n\t IteratorPrototype[iteratorSymbol] = function () {\n\t return this;\n\t };\n\t\n\t var getProto = Object.getPrototypeOf;\n\t var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n\t if (NativeIteratorPrototype &&\n\t NativeIteratorPrototype !== Op &&\n\t hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n\t // This environment has a native %IteratorPrototype%; use it instead\n\t // of the polyfill.\n\t IteratorPrototype = NativeIteratorPrototype;\n\t }\n\t\n\t var Gp = GeneratorFunctionPrototype.prototype =\n\t Generator.prototype = Object.create(IteratorPrototype);\n\t GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n\t GeneratorFunctionPrototype.constructor = GeneratorFunction;\n\t GeneratorFunctionPrototype[toStringTagSymbol] =\n\t GeneratorFunction.displayName = \"GeneratorFunction\";\n\t\n\t // Helper for defining the .next, .throw, and .return methods of the\n\t // Iterator interface in terms of a single ._invoke method.\n\t function defineIteratorMethods(prototype) {\n\t [\"next\", \"throw\", \"return\"].forEach(function(method) {\n\t prototype[method] = function(arg) {\n\t return this._invoke(method, arg);\n\t };\n\t });\n\t }\n\t\n\t runtime.isGeneratorFunction = function(genFun) {\n\t var ctor = typeof genFun === \"function\" && genFun.constructor;\n\t return ctor\n\t ? ctor === GeneratorFunction ||\n\t // For the native GeneratorFunction constructor, the best we can\n\t // do is to check its .name property.\n\t (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n\t : false;\n\t };\n\t\n\t runtime.mark = function(genFun) {\n\t if (Object.setPrototypeOf) {\n\t Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n\t } else {\n\t genFun.__proto__ = GeneratorFunctionPrototype;\n\t if (!(toStringTagSymbol in genFun)) {\n\t genFun[toStringTagSymbol] = \"GeneratorFunction\";\n\t }\n\t }\n\t genFun.prototype = Object.create(Gp);\n\t return genFun;\n\t };\n\t\n\t // Within the body of any async function, `await x` is transformed to\n\t // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n\t // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n\t // meant to be awaited.\n\t runtime.awrap = function(arg) {\n\t return { __await: arg };\n\t };\n\t\n\t function AsyncIterator(generator) {\n\t function invoke(method, arg, resolve, reject) {\n\t var record = tryCatch(generator[method], generator, arg);\n\t if (record.type === \"throw\") {\n\t reject(record.arg);\n\t } else {\n\t var result = record.arg;\n\t var value = result.value;\n\t if (value &&\n\t typeof value === \"object\" &&\n\t hasOwn.call(value, \"__await\")) {\n\t return Promise.resolve(value.__await).then(function(value) {\n\t invoke(\"next\", value, resolve, reject);\n\t }, function(err) {\n\t invoke(\"throw\", err, resolve, reject);\n\t });\n\t }\n\t\n\t return Promise.resolve(value).then(function(unwrapped) {\n\t // When a yielded Promise is resolved, its final value becomes\n\t // the .value of the Promise<{value,done}> result for the\n\t // current iteration. If the Promise is rejected, however, the\n\t // result for this iteration will be rejected with the same\n\t // reason. Note that rejections of yielded Promises are not\n\t // thrown back into the generator function, as is the case\n\t // when an awaited Promise is rejected. This difference in\n\t // behavior between yield and await is important, because it\n\t // allows the consumer to decide what to do with the yielded\n\t // rejection (swallow it and continue, manually .throw it back\n\t // into the generator, abandon iteration, whatever). With\n\t // await, by contrast, there is no opportunity to examine the\n\t // rejection reason outside the generator function, so the\n\t // only option is to throw it from the await expression, and\n\t // let the generator function handle the exception.\n\t result.value = unwrapped;\n\t resolve(result);\n\t }, reject);\n\t }\n\t }\n\t\n\t if (typeof global.process === \"object\" && global.process.domain) {\n\t invoke = global.process.domain.bind(invoke);\n\t }\n\t\n\t var previousPromise;\n\t\n\t function enqueue(method, arg) {\n\t function callInvokeWithMethodAndArg() {\n\t return new Promise(function(resolve, reject) {\n\t invoke(method, arg, resolve, reject);\n\t });\n\t }\n\t\n\t return previousPromise =\n\t // If enqueue has been called before, then we want to wait until\n\t // all previous Promises have been resolved before calling invoke,\n\t // so that results are always delivered in the correct order. If\n\t // enqueue has not been called before, then it is important to\n\t // call invoke immediately, without waiting on a callback to fire,\n\t // so that the async generator function has the opportunity to do\n\t // any necessary setup in a predictable way. This predictability\n\t // is why the Promise constructor synchronously invokes its\n\t // executor callback, and why async functions synchronously\n\t // execute code before the first await. Since we implement simple\n\t // async functions in terms of async generators, it is especially\n\t // important to get this right, even though it requires care.\n\t previousPromise ? previousPromise.then(\n\t callInvokeWithMethodAndArg,\n\t // Avoid propagating failures to Promises returned by later\n\t // invocations of the iterator.\n\t callInvokeWithMethodAndArg\n\t ) : callInvokeWithMethodAndArg();\n\t }\n\t\n\t // Define the unified helper method that is used to implement .next,\n\t // .throw, and .return (see defineIteratorMethods).\n\t this._invoke = enqueue;\n\t }\n\t\n\t defineIteratorMethods(AsyncIterator.prototype);\n\t AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n\t return this;\n\t };\n\t runtime.AsyncIterator = AsyncIterator;\n\t\n\t // Note that simple async functions are implemented on top of\n\t // AsyncIterator objects; they just return a Promise for the value of\n\t // the final result produced by the iterator.\n\t runtime.async = function(innerFn, outerFn, self, tryLocsList) {\n\t var iter = new AsyncIterator(\n\t wrap(innerFn, outerFn, self, tryLocsList)\n\t );\n\t\n\t return runtime.isGeneratorFunction(outerFn)\n\t ? iter // If outerFn is a generator, return the full iterator.\n\t : iter.next().then(function(result) {\n\t return result.done ? result.value : iter.next();\n\t });\n\t };\n\t\n\t function makeInvokeMethod(innerFn, self, context) {\n\t var state = GenStateSuspendedStart;\n\t\n\t return function invoke(method, arg) {\n\t if (state === GenStateExecuting) {\n\t throw new Error(\"Generator is already running\");\n\t }\n\t\n\t if (state === GenStateCompleted) {\n\t if (method === \"throw\") {\n\t throw arg;\n\t }\n\t\n\t // Be forgiving, per 25.3.3.3.3 of the spec:\n\t // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n\t return doneResult();\n\t }\n\t\n\t context.method = method;\n\t context.arg = arg;\n\t\n\t while (true) {\n\t var delegate = context.delegate;\n\t if (delegate) {\n\t var delegateResult = maybeInvokeDelegate(delegate, context);\n\t if (delegateResult) {\n\t if (delegateResult === ContinueSentinel) continue;\n\t return delegateResult;\n\t }\n\t }\n\t\n\t if (context.method === \"next\") {\n\t // Setting context._sent for legacy support of Babel's\n\t // function.sent implementation.\n\t context.sent = context._sent = context.arg;\n\t\n\t } else if (context.method === \"throw\") {\n\t if (state === GenStateSuspendedStart) {\n\t state = GenStateCompleted;\n\t throw context.arg;\n\t }\n\t\n\t context.dispatchException(context.arg);\n\t\n\t } else if (context.method === \"return\") {\n\t context.abrupt(\"return\", context.arg);\n\t }\n\t\n\t state = GenStateExecuting;\n\t\n\t var record = tryCatch(innerFn, self, context);\n\t if (record.type === \"normal\") {\n\t // If an exception is thrown from innerFn, we leave state ===\n\t // GenStateExecuting and loop back for another invocation.\n\t state = context.done\n\t ? GenStateCompleted\n\t : GenStateSuspendedYield;\n\t\n\t if (record.arg === ContinueSentinel) {\n\t continue;\n\t }\n\t\n\t return {\n\t value: record.arg,\n\t done: context.done\n\t };\n\t\n\t } else if (record.type === \"throw\") {\n\t state = GenStateCompleted;\n\t // Dispatch the exception by looping back around to the\n\t // context.dispatchException(context.arg) call above.\n\t context.method = \"throw\";\n\t context.arg = record.arg;\n\t }\n\t }\n\t };\n\t }\n\t\n\t // Call delegate.iterator[context.method](context.arg) and handle the\n\t // result, either by returning a { value, done } result from the\n\t // delegate iterator, or by modifying context.method and context.arg,\n\t // setting context.delegate to null, and returning the ContinueSentinel.\n\t function maybeInvokeDelegate(delegate, context) {\n\t var method = delegate.iterator[context.method];\n\t if (method === undefined) {\n\t // A .throw or .return when the delegate iterator has no .throw\n\t // method always terminates the yield* loop.\n\t context.delegate = null;\n\t\n\t if (context.method === \"throw\") {\n\t if (delegate.iterator.return) {\n\t // If the delegate iterator has a return method, give it a\n\t // chance to clean up.\n\t context.method = \"return\";\n\t context.arg = undefined;\n\t maybeInvokeDelegate(delegate, context);\n\t\n\t if (context.method === \"throw\") {\n\t // If maybeInvokeDelegate(context) changed context.method from\n\t // \"return\" to \"throw\", let that override the TypeError below.\n\t return ContinueSentinel;\n\t }\n\t }\n\t\n\t context.method = \"throw\";\n\t context.arg = new TypeError(\n\t \"The iterator does not provide a 'throw' method\");\n\t }\n\t\n\t return ContinueSentinel;\n\t }\n\t\n\t var record = tryCatch(method, delegate.iterator, context.arg);\n\t\n\t if (record.type === \"throw\") {\n\t context.method = \"throw\";\n\t context.arg = record.arg;\n\t context.delegate = null;\n\t return ContinueSentinel;\n\t }\n\t\n\t var info = record.arg;\n\t\n\t if (! info) {\n\t context.method = \"throw\";\n\t context.arg = new TypeError(\"iterator result is not an object\");\n\t context.delegate = null;\n\t return ContinueSentinel;\n\t }\n\t\n\t if (info.done) {\n\t // Assign the result of the finished delegate to the temporary\n\t // variable specified by delegate.resultName (see delegateYield).\n\t context[delegate.resultName] = info.value;\n\t\n\t // Resume execution at the desired location (see delegateYield).\n\t context.next = delegate.nextLoc;\n\t\n\t // If context.method was \"throw\" but the delegate handled the\n\t // exception, let the outer generator proceed normally. If\n\t // context.method was \"next\", forget context.arg since it has been\n\t // \"consumed\" by the delegate iterator. If context.method was\n\t // \"return\", allow the original .return call to continue in the\n\t // outer generator.\n\t if (context.method !== \"return\") {\n\t context.method = \"next\";\n\t context.arg = undefined;\n\t }\n\t\n\t } else {\n\t // Re-yield the result returned by the delegate method.\n\t return info;\n\t }\n\t\n\t // The delegate iterator is finished, so forget it and continue with\n\t // the outer generator.\n\t context.delegate = null;\n\t return ContinueSentinel;\n\t }\n\t\n\t // Define Generator.prototype.{next,throw,return} in terms of the\n\t // unified ._invoke helper method.\n\t defineIteratorMethods(Gp);\n\t\n\t Gp[toStringTagSymbol] = \"Generator\";\n\t\n\t // A Generator should always return itself as the iterator object when the\n\t // @@iterator function is called on it. Some browsers' implementations of the\n\t // iterator prototype chain incorrectly implement this, causing the Generator\n\t // object to not be returned from this call. This ensures that doesn't happen.\n\t // See https://github.com/facebook/regenerator/issues/274 for more details.\n\t Gp[iteratorSymbol] = function() {\n\t return this;\n\t };\n\t\n\t Gp.toString = function() {\n\t return \"[object Generator]\";\n\t };\n\t\n\t function pushTryEntry(locs) {\n\t var entry = { tryLoc: locs[0] };\n\t\n\t if (1 in locs) {\n\t entry.catchLoc = locs[1];\n\t }\n\t\n\t if (2 in locs) {\n\t entry.finallyLoc = locs[2];\n\t entry.afterLoc = locs[3];\n\t }\n\t\n\t this.tryEntries.push(entry);\n\t }\n\t\n\t function resetTryEntry(entry) {\n\t var record = entry.completion || {};\n\t record.type = \"normal\";\n\t delete record.arg;\n\t entry.completion = record;\n\t }\n\t\n\t function Context(tryLocsList) {\n\t // The root entry object (effectively a try statement without a catch\n\t // or a finally block) gives us a place to store values thrown from\n\t // locations where there is no enclosing try statement.\n\t this.tryEntries = [{ tryLoc: \"root\" }];\n\t tryLocsList.forEach(pushTryEntry, this);\n\t this.reset(true);\n\t }\n\t\n\t runtime.keys = function(object) {\n\t var keys = [];\n\t for (var key in object) {\n\t keys.push(key);\n\t }\n\t keys.reverse();\n\t\n\t // Rather than returning an object with a next method, we keep\n\t // things simple and return the next function itself.\n\t return function next() {\n\t while (keys.length) {\n\t var key = keys.pop();\n\t if (key in object) {\n\t next.value = key;\n\t next.done = false;\n\t return next;\n\t }\n\t }\n\t\n\t // To avoid creating an additional object, we just hang the .value\n\t // and .done properties off the next function object itself. This\n\t // also ensures that the minifier will not anonymize the function.\n\t next.done = true;\n\t return next;\n\t };\n\t };\n\t\n\t function values(iterable) {\n\t if (iterable) {\n\t var iteratorMethod = iterable[iteratorSymbol];\n\t if (iteratorMethod) {\n\t return iteratorMethod.call(iterable);\n\t }\n\t\n\t if (typeof iterable.next === \"function\") {\n\t return iterable;\n\t }\n\t\n\t if (!isNaN(iterable.length)) {\n\t var i = -1, next = function next() {\n\t while (++i < iterable.length) {\n\t if (hasOwn.call(iterable, i)) {\n\t next.value = iterable[i];\n\t next.done = false;\n\t return next;\n\t }\n\t }\n\t\n\t next.value = undefined;\n\t next.done = true;\n\t\n\t return next;\n\t };\n\t\n\t return next.next = next;\n\t }\n\t }\n\t\n\t // Return an iterator with no values.\n\t return { next: doneResult };\n\t }\n\t runtime.values = values;\n\t\n\t function doneResult() {\n\t return { value: undefined, done: true };\n\t }\n\t\n\t Context.prototype = {\n\t constructor: Context,\n\t\n\t reset: function(skipTempReset) {\n\t this.prev = 0;\n\t this.next = 0;\n\t // Resetting context._sent for legacy support of Babel's\n\t // function.sent implementation.\n\t this.sent = this._sent = undefined;\n\t this.done = false;\n\t this.delegate = null;\n\t\n\t this.method = \"next\";\n\t this.arg = undefined;\n\t\n\t this.tryEntries.forEach(resetTryEntry);\n\t\n\t if (!skipTempReset) {\n\t for (var name in this) {\n\t // Not sure about the optimal order of these conditions:\n\t if (name.charAt(0) === \"t\" &&\n\t hasOwn.call(this, name) &&\n\t !isNaN(+name.slice(1))) {\n\t this[name] = undefined;\n\t }\n\t }\n\t }\n\t },\n\t\n\t stop: function() {\n\t this.done = true;\n\t\n\t var rootEntry = this.tryEntries[0];\n\t var rootRecord = rootEntry.completion;\n\t if (rootRecord.type === \"throw\") {\n\t throw rootRecord.arg;\n\t }\n\t\n\t return this.rval;\n\t },\n\t\n\t dispatchException: function(exception) {\n\t if (this.done) {\n\t throw exception;\n\t }\n\t\n\t var context = this;\n\t function handle(loc, caught) {\n\t record.type = \"throw\";\n\t record.arg = exception;\n\t context.next = loc;\n\t\n\t if (caught) {\n\t // If the dispatched exception was caught by a catch block,\n\t // then let that catch block handle the exception normally.\n\t context.method = \"next\";\n\t context.arg = undefined;\n\t }\n\t\n\t return !! caught;\n\t }\n\t\n\t for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n\t var entry = this.tryEntries[i];\n\t var record = entry.completion;\n\t\n\t if (entry.tryLoc === \"root\") {\n\t // Exception thrown outside of any try block that could handle\n\t // it, so set the completion value of the entire function to\n\t // throw the exception.\n\t return handle(\"end\");\n\t }\n\t\n\t if (entry.tryLoc <= this.prev) {\n\t var hasCatch = hasOwn.call(entry, \"catchLoc\");\n\t var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\t\n\t if (hasCatch && hasFinally) {\n\t if (this.prev < entry.catchLoc) {\n\t return handle(entry.catchLoc, true);\n\t } else if (this.prev < entry.finallyLoc) {\n\t return handle(entry.finallyLoc);\n\t }\n\t\n\t } else if (hasCatch) {\n\t if (this.prev < entry.catchLoc) {\n\t return handle(entry.catchLoc, true);\n\t }\n\t\n\t } else if (hasFinally) {\n\t if (this.prev < entry.finallyLoc) {\n\t return handle(entry.finallyLoc);\n\t }\n\t\n\t } else {\n\t throw new Error(\"try statement without catch or finally\");\n\t }\n\t }\n\t }\n\t },\n\t\n\t abrupt: function(type, arg) {\n\t for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n\t var entry = this.tryEntries[i];\n\t if (entry.tryLoc <= this.prev &&\n\t hasOwn.call(entry, \"finallyLoc\") &&\n\t this.prev < entry.finallyLoc) {\n\t var finallyEntry = entry;\n\t break;\n\t }\n\t }\n\t\n\t if (finallyEntry &&\n\t (type === \"break\" ||\n\t type === \"continue\") &&\n\t finallyEntry.tryLoc <= arg &&\n\t arg <= finallyEntry.finallyLoc) {\n\t // Ignore the finally entry if control is not jumping to a\n\t // location outside the try/catch block.\n\t finallyEntry = null;\n\t }\n\t\n\t var record = finallyEntry ? finallyEntry.completion : {};\n\t record.type = type;\n\t record.arg = arg;\n\t\n\t if (finallyEntry) {\n\t this.method = \"next\";\n\t this.next = finallyEntry.finallyLoc;\n\t return ContinueSentinel;\n\t }\n\t\n\t return this.complete(record);\n\t },\n\t\n\t complete: function(record, afterLoc) {\n\t if (record.type === \"throw\") {\n\t throw record.arg;\n\t }\n\t\n\t if (record.type === \"break\" ||\n\t record.type === \"continue\") {\n\t this.next = record.arg;\n\t } else if (record.type === \"return\") {\n\t this.rval = this.arg = record.arg;\n\t this.method = \"return\";\n\t this.next = \"end\";\n\t } else if (record.type === \"normal\" && afterLoc) {\n\t this.next = afterLoc;\n\t }\n\t\n\t return ContinueSentinel;\n\t },\n\t\n\t finish: function(finallyLoc) {\n\t for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n\t var entry = this.tryEntries[i];\n\t if (entry.finallyLoc === finallyLoc) {\n\t this.complete(entry.completion, entry.afterLoc);\n\t resetTryEntry(entry);\n\t return ContinueSentinel;\n\t }\n\t }\n\t },\n\t\n\t \"catch\": function(tryLoc) {\n\t for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n\t var entry = this.tryEntries[i];\n\t if (entry.tryLoc === tryLoc) {\n\t var record = entry.completion;\n\t if (record.type === \"throw\") {\n\t var thrown = record.arg;\n\t resetTryEntry(entry);\n\t }\n\t return thrown;\n\t }\n\t }\n\t\n\t // The context.catch method must only be called with a location\n\t // argument that corresponds to a known catch block.\n\t throw new Error(\"illegal catch attempt\");\n\t },\n\t\n\t delegateYield: function(iterable, resultName, nextLoc) {\n\t this.delegate = {\n\t iterator: values(iterable),\n\t resultName: resultName,\n\t nextLoc: nextLoc\n\t };\n\t\n\t if (this.method === \"next\") {\n\t // Deliberately forget the last sent value so that we don't\n\t // accidentally pass it on to the delegate.\n\t this.arg = undefined;\n\t }\n\t\n\t return ContinueSentinel;\n\t }\n\t };\n\t})(\n\t // Among the various tricks for obtaining a reference to the global\n\t // object, this seems to be the most reliable technique that does not\n\t // use indirect eval (which violates Content Security Policy).\n\t typeof global === \"object\" ? global :\n\t typeof window === \"object\" ? window :\n\t typeof self === \"object\" ? self : this\n\t);\n\t\n\t/* WEBPACK VAR INJECTION */}.call(exports, (function() { return this; }())))\n\n/***/ }),\n\n/***/ 109:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t'use strict';\n\t\n\texports.__esModule = true;\n\t\n\tvar _extends2 = __webpack_require__(60);\n\t\n\tvar _extends3 = _interopRequireDefault(_extends2);\n\t\n\tvar _objectWithoutProperties2 = __webpack_require__(149);\n\t\n\tvar _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);\n\t\n\tvar _promise = __webpack_require__(110);\n\t\n\tvar _promise2 = _interopRequireDefault(_promise);\n\t\n\tvar _classCallCheck2 = __webpack_require__(4);\n\t\n\tvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\t\n\tvar _possibleConstructorReturn2 = __webpack_require__(6);\n\t\n\tvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\t\n\tvar _inherits2 = __webpack_require__(5);\n\t\n\tvar _inherits3 = _interopRequireDefault(_inherits2);\n\t\n\tvar _react = __webpack_require__(1);\n\t\n\tvar React = _interopRequireWildcard(_react);\n\t\n\tfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }\n\t\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\t\n\tvar renderers = [];\n\tvar recaptchaId = null;\n\t\n\tvar ReCAPTCHA = function (_React$Component) {\n\t (0, _inherits3.default)(ReCAPTCHA, _React$Component);\n\t\n\t function ReCAPTCHA() {\n\t (0, _classCallCheck3.default)(this, ReCAPTCHA);\n\t\n\t var _this = (0, _possibleConstructorReturn3.default)(this, _React$Component.call(this));\n\t\n\t _this.handleChange = _this.handleChange.bind(_this);\n\t _this.handleErrored = _this.handleErrored.bind(_this);\n\t _this.injectScript = _this.injectScript.bind(_this);\n\t _this.createRecaptcha = _this.createRecaptcha.bind(_this);\n\t _this.destroyRecaptcha = _this.destroyRecaptcha.bind(_this);\n\t _this.handleRecaptchaRef = _this.handleRecaptchaRef.bind(_this);\n\t return _this;\n\t }\n\t\n\t ReCAPTCHA.prototype.injectScript = function injectScript() {\n\t window.GoogleRecaptchaLoaded = function () {\n\t while (renderers.length) {\n\t var renderer = renderers.pop();\n\t renderer();\n\t }\n\t };\n\t\n\t var script = document.createElement('script');\n\t script.id = 'recaptcha';\n\t script.src = 'https://www.recaptcha.net/recaptcha/api.js?onload=GoogleRecaptchaLoaded&render=explicit';\n\t script.type = 'text/javascript';\n\t script.async = true;\n\t script.defer = true;\n\t script.onerror = function (error) {\n\t throw error;\n\t };\n\t document.body.appendChild(script);\n\t var $style = document.createElement('style');\n\t if (!document.querySelector('style[id=\"grecaptcha-style\"]')) {\n\t $style.id = 'grecaptcha-style';\n\t $style.innerHTML = '.grecaptcha-badge{visibility: hidden;}';\n\t document.head.appendChild($style);\n\t }\n\t };\n\t\n\t ReCAPTCHA.prototype.execute = function execute() {\n\t if (window.grecaptcha && recaptchaId !== undefined) {\n\t return window.grecaptcha.execute(recaptchaId);\n\t } else {\n\t this._executeRequested = true;\n\t }\n\t };\n\t\n\t ReCAPTCHA.prototype.getRecaptchaToken = function getRecaptchaToken() {\n\t var _this2 = this;\n\t\n\t this.reset();\n\t return new _promise2.default(function (resolve, reject) {\n\t _this2.executionResolve = resolve;\n\t _this2.executionReject = reject;\n\t _this2.execute();\n\t });\n\t };\n\t\n\t ReCAPTCHA.prototype.reset = function reset() {\n\t if (window.grecaptcha && recaptchaId !== undefined) {\n\t window.grecaptcha.reset(recaptchaId);\n\t }\n\t };\n\t\n\t ReCAPTCHA.prototype.handleErrored = function handleErrored(error) {\n\t if (this.props.onErrored) {\n\t this.props.onErrored();\n\t }\n\t if (this.executionReject) {\n\t if (error === undefined) error = 'Invalid request';\n\t this.executionReject(error);\n\t delete this.executionResolve;\n\t delete this.executionReject;\n\t }\n\t };\n\t\n\t ReCAPTCHA.prototype.handleChange = function handleChange(token) {\n\t if (this.props.onChange) {\n\t this.props.onChange(token);\n\t }\n\t if (this.executionResolve) {\n\t this.executionResolve(token);\n\t delete this.executionReject;\n\t delete this.executionResolve;\n\t }\n\t };\n\t\n\t ReCAPTCHA.prototype.createRecaptcha = function createRecaptcha() {\n\t var _this3 = this;\n\t\n\t var loaded = function loaded() {\n\t if (_this3.captcha) {\n\t var wrapper = document.createElement(\"div\");\n\t recaptchaId = window.grecaptcha.render(wrapper, {\n\t sitekey: _this3.props.sitekey,\n\t size: 'invisible',\n\t badge: 'bottomleft',\n\t callback: _this3.handleChange,\n\t \"expired-callback\": _this3.handleChange(null),\n\t \"error-callback\": _this3.handleErrored\n\t });\n\t _this3.captcha.appendChild(wrapper);\n\t }\n\t };\n\t\n\t if (+(\"1\")) {\n\t if (window.grecaptcha && window.grecaptcha.render && recaptchaId === undefined) {\n\t loaded();\n\t } else {\n\t renderers.push(loaded);\n\t if (!document.querySelector('#recaptcha')) {\n\t this.injectScript();\n\t }\n\t }\n\t }\n\t\n\t if (this._executeRequested && window.grecaptcha && recaptchaId !== undefined) {\n\t this._executeRequested = false;\n\t this.execute();\n\t }\n\t };\n\t\n\t ReCAPTCHA.prototype.destroyRecaptcha = function destroyRecaptcha() {\n\t if (this.captcha && window.grecaptcha) {\n\t while (this.captcha.firstChild) {\n\t this.captcha.removeChild(this.captcha.firstChild);\n\t }\n\t window.grecaptcha.reset(recaptchaId);\n\t delete window['grecaptcha'];\n\t }\n\t var removeStyles = document.querySelector('style[id=\"grecaptcha-style\"]');\n\t if (removeStyles) document.head.removeChild(removeStyles);\n\t var removeScripts = document.querySelector('script[id=\"recaptcha\"]');\n\t if (removeScripts) document.body.removeChild(removeScripts);\n\t };\n\t\n\t ReCAPTCHA.prototype.componentDidMount = function componentDidMount() {\n\t this.createRecaptcha();\n\t };\n\t\n\t ReCAPTCHA.prototype.componentDidUpdate = function componentDidUpdate() {\n\t this.createRecaptcha();\n\t };\n\t\n\t ReCAPTCHA.prototype.componentWillUnmount = function componentWillUnmount() {\n\t this.destroyRecaptcha();\n\t };\n\t\n\t ReCAPTCHA.prototype.handleRecaptchaRef = function handleRecaptchaRef(elem) {\n\t this.captcha = elem;\n\t };\n\t\n\t ReCAPTCHA.prototype.render = function render() {\n\t var _props = this.props,\n\t sitekey = _props.sitekey,\n\t onChange = _props.onChange,\n\t theme = _props.theme,\n\t type = _props.type,\n\t tabindex = _props.tabindex,\n\t onExpired = _props.onExpired,\n\t onErrored = _props.onErrored,\n\t size = _props.size,\n\t stoken = _props.stoken,\n\t badge = _props.badge,\n\t hl = _props.hl,\n\t isolated = _props.isolated,\n\t childProps = (0, _objectWithoutProperties3.default)(_props, ['sitekey', 'onChange', 'theme', 'type', 'tabindex', 'onExpired', 'onErrored', 'size', 'stoken', 'badge', 'hl', 'isolated']);\n\t\n\t\n\t return React.createElement(\n\t 'div',\n\t { className: 'form-row-recaptcha' },\n\t 'This site is protected by reCAPTCHA and the Google ',\n\t React.createElement(\n\t 'a',\n\t { href: 'https://policies.google.com/privacy' },\n\t 'Privacy Policy'\n\t ),\n\t ' and ',\n\t React.createElement(\n\t 'a',\n\t { href: 'https://policies.google.com/terms' },\n\t 'Terms of Service'\n\t ),\n\t ' apply.',\n\t React.createElement('div', (0, _extends3.default)({}, childProps, { ref: this.handleRecaptchaRef }))\n\t );\n\t };\n\t\n\t return ReCAPTCHA;\n\t}(React.Component);\n\t\n\texports.default = ReCAPTCHA;\n\t\n\t\n\tReCAPTCHA.displayName = \"ReCAPTCHA\";\n\tmodule.exports = exports['default'];\n\n/***/ }),\n\n/***/ 459:\n/***/ (function(module, exports, __webpack_require__) {\n\n\t\"use strict\";\n\t\n\texports.__esModule = true;\n\t\n\tvar _regenerator = __webpack_require__(195);\n\t\n\tvar _regenerator2 = _interopRequireDefault(_regenerator);\n\t\n\tvar _asyncToGenerator2 = __webpack_require__(193);\n\t\n\tvar _asyncToGenerator3 = _interopRequireDefault(_asyncToGenerator2);\n\t\n\tvar _classCallCheck2 = __webpack_require__(4);\n\t\n\tvar _classCallCheck3 = _interopRequireDefault(_classCallCheck2);\n\t\n\tvar _possibleConstructorReturn2 = __webpack_require__(6);\n\t\n\tvar _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);\n\t\n\tvar _inherits2 = __webpack_require__(5);\n\t\n\tvar _inherits3 = _interopRequireDefault(_inherits2);\n\t\n\tvar _react = __webpack_require__(1);\n\t\n\tvar _react2 = _interopRequireDefault(_react);\n\t\n\tvar _gatsbyLink = __webpack_require__(8);\n\t\n\tvar _gatsbyLink2 = _interopRequireDefault(_gatsbyLink);\n\t\n\tvar _reactHelmet = __webpack_require__(11);\n\t\n\tvar _reactHelmet2 = _interopRequireDefault(_reactHelmet);\n\t\n\tvar _reactRouterDom = __webpack_require__(42);\n\t\n\tvar _GlobalFunctions = __webpack_require__(24);\n\t\n\tvar _SingleInput = __webpack_require__(35);\n\t\n\tvar _SingleInput2 = _interopRequireDefault(_SingleInput);\n\t\n\tvar _ReCaptcha = __webpack_require__(109);\n\t\n\tvar _ReCaptcha2 = _interopRequireDefault(_ReCaptcha);\n\t\n\tvar _sha = __webpack_require__(122);\n\t\n\tvar _sha2 = _interopRequireDefault(_sha);\n\t\n\tvar _reactCookies = __webpack_require__(68);\n\t\n\tvar _reactCookies2 = _interopRequireDefault(_reactCookies);\n\t\n\tvar _navigation = __webpack_require__(13);\n\t\n\tvar _navigation2 = _interopRequireDefault(_navigation);\n\t\n\tvar _footer = __webpack_require__(12);\n\t\n\tvar _footer2 = _interopRequireDefault(_footer);\n\t\n\tvar _logo = __webpack_require__(432);\n\t\n\tvar _logo2 = _interopRequireDefault(_logo);\n\t\n\tvar _logo_newYear = __webpack_require__(433);\n\t\n\tvar _logo_newYear2 = _interopRequireDefault(_logo_newYear);\n\t\n\tvar _cover = __webpack_require__(19);\n\t\n\tvar _cover2 = _interopRequireDefault(_cover);\n\t\n\tfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\t\n\tvar reCaptcha = void 0;\n\t\n\tvar Login = function (_React$Component) {\n\t (0, _inherits3.default)(Login, _React$Component);\n\t\n\t function Login(props) {\n\t (0, _classCallCheck3.default)(this, Login);\n\t\n\t var _this = (0, _possibleConstructorReturn3.default)(this, _React$Component.call(this, props));\n\t\n\t _this.onInputFocus = _this.onInputFocus.bind(_this);\n\t\n\t _this.handleEmailChange = _this.handleEmailChange.bind(_this);\n\t _this.handlePasswordChange = _this.handlePasswordChange.bind(_this);\n\t _this.handleFacebook = _this.handleFacebook.bind(_this);\n\t\n\t _this.initFacebook = _this.initFacebook.bind(_this);\n\t _this.statusFacebookCallback = _this.statusFacebookCallback.bind(_this);\n\t\n\t _this.checkForm = _this.checkForm.bind(_this);\n\t _this.postDataForm = _this.postDataForm.bind(_this);\n\t _this.postFacebookDataForm = _this.postFacebookDataForm.bind(_this);\n\t _this.state = {\n\t statusPage: false,\n\t redirectPage: false,\n\t redirectPath: '',\n\t email: '',\n\t password: '',\n\t type: 'login',\n\t facebookAccessToken: '',\n\t facebookSignedRequest: '',\n\t facebookType: 'login',\n\t\n\t loginError: '',\n\t loginDisabled: false,\n\t facebookDisabled: false\n\t };\n\t return _this;\n\t }\n\t\n\t Login.prototype.pageClick = function pageClick(e) {\n\t document.getElementsByTagName('body')[0].className = '';\n\t };\n\t\n\t Login.prototype.onInputFocus = function onInputFocus(s) {\n\t (0, _GlobalFunctions.addClass)(s.target.parentNode, \"input--filled\"), this.setState({ loginError: '' });\n\t };\n\t\n\t Login.prototype.onInputBlur = function onInputBlur(s) {\n\t \"\" === s.target.value.trim() && (0, _GlobalFunctions.removeClass)(s.target.parentNode, \"input--filled\");\n\t };\n\t\n\t Login.prototype.handleEmailChange = function handleEmailChange(e) {\n\t this.setState({ email: e.target.value });\n\t };\n\t\n\t Login.prototype.handlePasswordChange = function handlePasswordChange(e) {\n\t this.setState({ password: e.target.value });\n\t };\n\t\n\t Login.prototype.postDataForm = function postDataForm(token) {\n\t var self = this;\n\t var username = this.state.email;\n\t var _state = this.state,\n\t password = _state.password,\n\t type = _state.type;\n\t\n\t var d = new Date();\n\t var time_zone_offset = d.getTimezoneOffset();\n\t var recaptchaToken = token ? \"&recaptchaToken=\" + token : '';\n\t\n\t (0, _GlobalFunctions.getJSON)('POST', '/api/auth', 'username=' + username + '&password=' + (0, _sha2.default)(password) + '&time_zone_offset=' + time_zone_offset + '&type=' + type + recaptchaToken, function () {\n\t var _ref = (0, _asyncToGenerator3.default)( /*#__PURE__*/_regenerator2.default.mark(function _callee(data) {\n\t var dataArray, currentRecaptchaToken;\n\t return _regenerator2.default.wrap(function _callee$(_context) {\n\t while (1) {\n\t switch (_context.prev = _context.next) {\n\t case 0:\n\t dataArray = JSON.parse(data);\n\t\n\t if (!(dataArray.type && dataArray.type !== type)) {\n\t _context.next = 13;\n\t break;\n\t }\n\t\n\t self.setState({ loginError: '

' + dataArray.message + '

', type: dataArray.type });\n\t\n\t if (!+(\"1\")) {\n\t _context.next = 10;\n\t break;\n\t }\n\t\n\t _context.next = 6;\n\t return reCaptcha.getRecaptchaToken();\n\t\n\t case 6:\n\t currentRecaptchaToken = _context.sent;\n\t\n\t self.postDataForm(currentRecaptchaToken);\n\t _context.next = 11;\n\t break;\n\t\n\t case 10:\n\t self.postDataForm();\n\t\n\t case 11:\n\t _context.next = 22;\n\t break;\n\t\n\t case 13:\n\t _context.t0 = type;\n\t _context.next = _context.t0 === 'reactivate' ? 16 : _context.t0 === 'proceed' ? 18 : 21;\n\t break;\n\t\n\t case 16:\n\t window.location.assign((\"\") + '/orders/available.html');\n\t return _context.abrupt(\"break\", 22);\n\t\n\t case 18:\n\t self.setState({ redirectPath: '/register_hash.html' });\n\t self.setState({ redirectPage: true });\n\t return _context.abrupt(\"break\", 22);\n\t\n\t case 21:\n\t window.location.assign(dataArray.redirect ? dataArray.redirect : (\"\") + '/orders/available.html');\n\t\n\t case 22:\n\t case \"end\":\n\t return _context.stop();\n\t }\n\t }\n\t }, _callee);\n\t }));\n\t\n\t return function (_x) {\n\t return _ref.apply(this, arguments);\n\t };\n\t }(), function (status) {\n\t var statusArray = JSON.parse(status);\n\t\n\t if (statusArray.fields && statusArray.fields !== 'undefined') {\n\t var loginErrorFields = '';\n\t if (statusArray.fields.length > 0) {\n\t for (var i = 0; i < statusArray.fields.length; i++) {\n\t loginErrorFields += '

' + statusArray.fields[i] + '

';\n\t }\n\t }\n\t self.setState({ loginError: loginErrorFields });\n\t } else if (statusArray.message && statusArray.message !== 'undefined') {\n\t self.setState({ loginError: '

' + statusArray.message + '

' });\n\t }\n\t self.setState({ loginDisabled: false });\n\t });\n\t };\n\t\n\t Login.prototype.checkForm = function () {\n\t var _ref2 = (0, _asyncToGenerator3.default)( /*#__PURE__*/_regenerator2.default.mark(function _callee2(e) {\n\t var self, CookieDialog_agreed, recaptchaToken;\n\t return _regenerator2.default.wrap(function _callee2$(_context2) {\n\t while (1) {\n\t switch (_context2.prev = _context2.next) {\n\t case 0:\n\t e.preventDefault();\n\t\n\t self = this, CookieDialog_agreed = _reactCookies2.default.load('CookieDialog_agreed');\n\t\n\t if (CookieDialog_agreed) {\n\t _context2.next = 6;\n\t break;\n\t }\n\t\n\t this.setState({ loginError: '

Please accept cookie policy to proceed.

' });\n\t _context2.next = 20;\n\t break;\n\t\n\t case 6:\n\t if (!+(\"1\")) {\n\t _context2.next = 19;\n\t break;\n\t }\n\t\n\t _context2.prev = 7;\n\t _context2.next = 10;\n\t return reCaptcha.getRecaptchaToken();\n\t\n\t case 10:\n\t recaptchaToken = _context2.sent;\n\t\n\t self.postDataForm(recaptchaToken);\n\t _context2.next = 17;\n\t break;\n\t\n\t case 14:\n\t _context2.prev = 14;\n\t _context2.t0 = _context2[\"catch\"](7);\n\t\n\t self.setState({ loginError: '

' + _context2.t0 + '

' });\n\t\n\t case 17:\n\t _context2.next = 20;\n\t break;\n\t\n\t case 19:\n\t self.postDataForm();\n\t\n\t case 20:\n\t case \"end\":\n\t return _context2.stop();\n\t }\n\t }\n\t }, _callee2, this, [[7, 14]]);\n\t }));\n\t\n\t function checkForm(_x2) {\n\t return _ref2.apply(this, arguments);\n\t }\n\t\n\t return checkForm;\n\t }();\n\t\n\t Login.prototype.initFacebook = function initFacebook() {\n\t var self = this;\n\t\n\t if (!document.getElementById('facebook-jssdk')) {\n\t window.fbAsyncInit = function () {\n\t FB.init({\n\t appId: (\"1714418501962045\"),\n\t cookie: true,\n\t xfbml: true,\n\t version: 'v5.0'\n\t });\n\t }.bind(self);\n\t\n\t (function (d, s, id) {\n\t var js,\n\t fjs = d.getElementsByTagName(s)[0];\n\t if (d.getElementById(id)) return;\n\t js = d.createElement(s);js.id = id;\n\t js.src = \"https://connect.facebook.net/en_US/sdk.js\";\n\t fjs.parentNode.insertBefore(js, fjs);\n\t })(document, 'script', 'facebook-jssdk');\n\t }\n\t };\n\t\n\t Login.prototype.statusFacebookCallback = function () {\n\t var _ref3 = (0, _asyncToGenerator3.default)( /*#__PURE__*/_regenerator2.default.mark(function _callee3(response) {\n\t var recaptchaToken;\n\t return _regenerator2.default.wrap(function _callee3$(_context3) {\n\t while (1) {\n\t switch (_context3.prev = _context3.next) {\n\t case 0:\n\t if (!(response.status === 'connected')) {\n\t _context3.next = 18;\n\t break;\n\t }\n\t\n\t this.setState({ facebookAccessToken: response.authResponse.accessToken, facebookSignedRequest: response.authResponse.signedRequest });\n\t\n\t if (!+(\"1\")) {\n\t _context3.next = 15;\n\t break;\n\t }\n\t\n\t _context3.prev = 3;\n\t _context3.next = 6;\n\t return reCaptcha.getRecaptchaToken();\n\t\n\t case 6:\n\t recaptchaToken = _context3.sent;\n\t\n\t this.postFacebookDataForm(recaptchaToken);\n\t _context3.next = 13;\n\t break;\n\t\n\t case 10:\n\t _context3.prev = 10;\n\t _context3.t0 = _context3[\"catch\"](3);\n\t\n\t this.setState({ loginError: '

' + _context3.t0 + '

' });\n\t\n\t case 13:\n\t _context3.next = 16;\n\t break;\n\t\n\t case 15:\n\t this.postFacebookDataForm();\n\t\n\t case 16:\n\t _context3.next = 20;\n\t break;\n\t\n\t case 18:\n\t this.setState({ facebookDisabled: false });\n\t this.setState({ loginError: '

Please log into Facebook.
In case you experience any difficulties, please sign in using email and password.

' });\n\t\n\t case 20:\n\t case \"end\":\n\t return _context3.stop();\n\t }\n\t }\n\t }, _callee3, this, [[3, 10]]);\n\t }));\n\t\n\t function statusFacebookCallback(_x3) {\n\t return _ref3.apply(this, arguments);\n\t }\n\t\n\t return statusFacebookCallback;\n\t }();\n\t\n\t Login.prototype.handleFacebook = function handleFacebook() {\n\t var self = this,\n\t CookieDialog_agreed = _reactCookies2.default.load('CookieDialog_agreed');\n\t if (!CookieDialog_agreed) {\n\t self.setState({ loginError: '

Please accept cookie policy to proceed.

' });\n\t } else {\n\t self.setState({ facebookDisabled: true });\n\t self.setState({ loginError: '' });\n\t FB.login(function (response) {\n\t self.statusFacebookCallback(response);\n\t }, { scope: 'public_profile,email' });\n\t }\n\t };\n\t\n\t Login.prototype.postFacebookDataForm = function postFacebookDataForm(token) {\n\t var self = this;\n\t var _state2 = this.state,\n\t facebookType = _state2.facebookType,\n\t facebookAccessToken = _state2.facebookAccessToken,\n\t facebookSignedRequest = _state2.facebookSignedRequest;\n\t\n\t var recaptchaToken = token ? \"&recaptchaToken=\" + token : '';\n\t\n\t (0, _GlobalFunctions.getJSON)('POST', '/api/facebook/auth', 'token=' + facebookAccessToken + '&code=' + facebookSignedRequest + '&type=' + facebookType + recaptchaToken, function () {\n\t var _ref4 = (0, _asyncToGenerator3.default)( /*#__PURE__*/_regenerator2.default.mark(function _callee4(data) {\n\t var dataArray, currentRecaptchaToken;\n\t return _regenerator2.default.wrap(function _callee4$(_context4) {\n\t while (1) {\n\t switch (_context4.prev = _context4.next) {\n\t case 0:\n\t dataArray = JSON.parse(data);\n\t\n\t if (!(dataArray.type && dataArray.type !== facebookType)) {\n\t _context4.next = 13;\n\t break;\n\t }\n\t\n\t self.setState({ loginError: '

' + dataArray.message + '

', facebookType: dataArray.type });\n\t\n\t if (!+(\"1\")) {\n\t _context4.next = 10;\n\t break;\n\t }\n\t\n\t _context4.next = 6;\n\t return reCaptcha.getRecaptchaToken();\n\t\n\t case 6:\n\t currentRecaptchaToken = _context4.sent;\n\t\n\t self.postDataForm(currentRecaptchaToken);\n\t _context4.next = 11;\n\t break;\n\t\n\t case 10:\n\t self.postDataForm();\n\t\n\t case 11:\n\t _context4.next = 22;\n\t break;\n\t\n\t case 13:\n\t _context4.t0 = facebookType;\n\t _context4.next = _context4.t0 === 'reactivate' ? 16 : _context4.t0 === 'proceed' ? 18 : 21;\n\t break;\n\t\n\t case 16:\n\t window.location.assign((\"\") + '/orders/available.html');\n\t return _context4.abrupt(\"break\", 22);\n\t\n\t case 18:\n\t self.setState({ redirectPath: '/register_hash.html' });\n\t self.setState({ redirectPage: true });\n\t return _context4.abrupt(\"break\", 22);\n\t\n\t case 21:\n\t window.location.assign(dataArray.redirect ? dataArray.redirect : (\"\") + '/orders/available.html');\n\t\n\t case 22:\n\t case \"end\":\n\t return _context4.stop();\n\t }\n\t }\n\t }, _callee4);\n\t }));\n\t\n\t return function (_x4) {\n\t return _ref4.apply(this, arguments);\n\t };\n\t }(), function (status) {\n\t self.setState({ statusFacebook: true });\n\t\n\t var statusArray = JSON.parse(status);\n\t if (statusArray.fields && statusArray.fields !== 'undefined') {\n\t var loginErrorFields = '';\n\t if (statusArray.fields.length > 0) {\n\t for (var i = 0; i < statusArray.fields.length; i++) {\n\t loginErrorFields += '

' + statusArray.fields[i] + '

';\n\t }\n\t }\n\t self.setState({ loginError: loginErrorFields });\n\t } else if (statusArray.message && statusArray.message !== 'undefined') {\n\t self.setState({ loginError: '

' + statusArray.message + '

' });\n\t }\n\t self.setState({ facebookDisabled: false });\n\t });\n\t };\n\t\n\t Login.prototype.componentDidMount = function componentDidMount() {\n\t var self = this;\n\t (0, _GlobalFunctions.getJSON)('GET', '/api/auth', null, function (data) {\n\t if (data.log) {\n\t window.location.assign((\"\") + '/orders/available.html');\n\t } else {\n\t self.setState({ statusPage: true });\n\t self.initFacebook();\n\t }\n\t }, function (status) {});\n\t };\n\t\n\t Login.prototype.componentDidUpdate = function componentDidUpdate() {\n\t var self = this;\n\t if (this.state.statusPage) {\n\t (0, _GlobalFunctions.addClass)(document.getElementsByTagName('html')[0], \"login\");\n\t for (var fieldList = document.querySelectorAll(\".input__field\"), i = 0; i < fieldList.length; i++) {\n\t \"\" !== fieldList[i].value.trim() && (0, _GlobalFunctions.addClass)(fieldList[i].parentNode, \"input--filled\");\n\t }\n\t }\n\t };\n\t\n\t Login.prototype.componentWillUnmount = function componentWillUnmount() {\n\t (0, _GlobalFunctions.removeClass)(document.getElementsByTagName('html')[0], \"login\");\n\t };\n\t\n\t Login.prototype.render = function render() {\n\t\n\t if (this.state && this.state.statusPage) {\n\t\n\t if (this.state.redirectPage) {\n\t return _react2.default.createElement(_reactRouterDom.Redirect, { to: this.state.redirectPath });\n\t }\n\t\n\t return _react2.default.createElement(\n\t \"div\",\n\t { className: \"login-wrapper\" },\n\t _react2.default.createElement(_reactHelmet2.default, {\n\t title: \"Log in to Uvocorp.com using writer's login form - UvoCorp.com\",\n\t meta: [{ name: \"description\", content: \"Enter your username and password. Log in to Uvocorp.com and view all projects that are currently available for freelance academic writers.\" }, { property: 'og:title', content: \"Log in to Uvocorp.com using writer's login form - UvoCorp.com\" }, { property: 'og:description', content: \"Enter your username and password. Log in to Uvocorp.com and view all projects that are currently available for freelance academic writers.\" }, { property: 'og:site_name', content: \"UvoCorp.com\" }, { property: 'og:type', content: \"website\" }, { property: 'og:image', content: _cover2.default }],\n\t link: [{ rel: 'canonical', href: \"https://www.uvocorp.com/login.html\" }] }),\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"login-container\" },\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"login-header\" },\n\t \" \",\n\t _react2.default.createElement(\n\t _gatsbyLink2.default,\n\t { to: \"/\" },\n\t _react2.default.createElement(\"img\", { src: _logo2.default, alt: \"UVOcorp.com\" })\n\t ),\n\t \" \"\n\t ),\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"login-body\" },\n\t _react2.default.createElement(\n\t \"form\",\n\t { id: \"loginForm\", className: \"form\", onSubmit: this.checkForm },\n\t _react2.default.createElement(\"div\", { id: \"loginError\", className: \"form-error\", dangerouslySetInnerHTML: { __html: this.state.loginError } }),\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"form-row form-row-facebook\" },\n\t _react2.default.createElement(\n\t \"button\",\n\t { id: \"facebookSubmit\", className: 'form-facebook', type: \"button\", onClick: this.handleFacebook, disabled: this.state.facebookDisabled },\n\t _react2.default.createElement(\n\t \"svg\",\n\t { viewBox: \"0 0 20 20\" },\n\t _react2.default.createElement(\"path\", { fill: \"#ffffff\", d: \"M15,3.6h-1.8c-1.4,0-1.7,0.7-1.7,1.7v2.2h3.4l-0.5,3.4h-2.9v8.8H8v-8.8H5V7.4h3V4.9C8,2,9.7,0.4,12.4,0.4 c1.2,0,2.3,0.1,2.6,0.1V3.6z\" })\n\t ),\n\t \"Log In with Facebook\"\n\t )\n\t ),\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"form-row form-row-or\" },\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"form-or\" },\n\t \"OR\"\n\t )\n\t ),\n\t _react2.default.createElement(_SingleInput2.default, {\n\t inputType: 'email',\n\t title: '',\n\t name: 'loginEmail',\n\t content: this.state.email,\n\t controlFunc: this.handleEmailChange,\n\t placeholder: 'E-mail',\n\t focusFunc: this.onInputFocus,\n\t blurFunc: this.onInputBlur,\n\t svg: 'M13.7,16.4H6.3c-1.3,0-2.2-0.8-2.2-2.2c0-1.9,0.4-4.8,2.9-4.8c0.3,0,1.4,1.2,3,1.2c1.6,0,2.7-1.2,3-1.2c2.5,0,2.9,2.9,2.9,4.8C15.9,15.6,15,16.4,13.7,16.4z M10,10c-1.8,0-3.2-1.4-3.2-3.2S8.2,3.6,10,3.6c1.8,0,3.2,1.4,3.2,3.2S11.8,10,10,10z',\n\t required: true }),\n\t _react2.default.createElement(_SingleInput2.default, {\n\t inputType: 'password',\n\t title: '',\n\t name: 'loginPassword',\n\t content: this.state.password,\n\t controlFunc: this.handlePasswordChange,\n\t placeholder: 'Password',\n\t focusFunc: this.onInputFocus,\n\t blurFunc: this.onInputBlur,\n\t svg: 'M14.8,15.1c0,0.4-0.4,0.8-0.8,0.8H6c-0.4,0-0.8-0.4-0.8-0.8v-4.8c0-0.4,0.4-0.8,0.8-0.8h0.3V7.9c0-2.1,1.7-3.8,3.8-3.8s3.8,1.7,3.8,3.8v1.6H14c0.4,0,0.8,0.4,0.8,0.8V15.1z M12.1,9.5V7.9c0-1.2-1-2.1-2.1-2.1s-2.1,1-2.1,2.1v1.6H12.1z',\n\t required: true }),\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"form-row form-row-submit\" },\n\t _react2.default.createElement(\"input\", { id: \"loginSubmit\", className: \"form-submit\", type: \"submit\", value: \"Log In\", disabled: this.state.loginDisabled }),\n\t _react2.default.createElement(\n\t _gatsbyLink2.default,\n\t { to: \"/forgot_password.html\" },\n\t \"Forgot your password?\"\n\t )\n\t ),\n\t _react2.default.createElement(\n\t \"p\",\n\t null,\n\t \"Need an account? \",\n\t _react2.default.createElement(\n\t _gatsbyLink2.default,\n\t { to: \"/register_email.html\" },\n\t \"Sign up\"\n\t )\n\t ),\n\t +(\"1\") ? _react2.default.createElement(_ReCaptcha2.default, {\n\t ref: function ref(e) {\n\t return reCaptcha = e;\n\t },\n\t sitekey: (\"6Lctl7YqAAAAALT43jzGd61IoeKmxoQVtzOTPrbo\")\n\t }) : ''\n\t )\n\t ),\n\t _react2.default.createElement(\n\t \"div\",\n\t { className: \"login-footer\" },\n\t _react2.default.createElement(\n\t \"ul\",\n\t null,\n\t _react2.default.createElement(\n\t \"li\",\n\t null,\n\t _react2.default.createElement(\n\t _gatsbyLink2.default,\n\t { to: \"/\" },\n\t \"Home\"\n\t )\n\t ),\n\t _react2.default.createElement(\n\t \"li\",\n\t null,\n\t _react2.default.createElement(\n\t _gatsbyLink2.default,\n\t { to: \"/contacts.html\" },\n\t \"Contacts\"\n\t )\n\t ),\n\t _react2.default.createElement(\n\t \"li\",\n\t null,\n\t _react2.default.createElement(\n\t _gatsbyLink2.default,\n\t { to: \"/prices.html\" },\n\t \"Pricing policy\"\n\t )\n\t )\n\t )\n\t )\n\t )\n\t );\n\t } else {\n\t return null;\n\t }\n\t };\n\t\n\t return Login;\n\t}(_react2.default.Component);\n\t\n\texports.default = Login;\n\tmodule.exports = exports[\"default\"];\n\n/***/ })\n\n});\n\n\n// WEBPACK FOOTER //\n// component---src-pages-login-html-js-a94ddca44b7950617a56.js",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory();\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\troot.CryptoJS = factory();\n\t}\n}(this, function () {\n\n\t/**\n\t * CryptoJS core components.\n\t */\n\tvar CryptoJS = CryptoJS || (function (Math, undefined) {\n\t /*\n\t * Local polyfil of Object.create\n\t */\n\t var create = Object.create || (function () {\n\t function F() {};\n\n\t return function (obj) {\n\t var subtype;\n\n\t F.prototype = obj;\n\n\t subtype = new F();\n\n\t F.prototype = null;\n\n\t return subtype;\n\t };\n\t }())\n\n\t /**\n\t * CryptoJS namespace.\n\t */\n\t var C = {};\n\n\t /**\n\t * Library namespace.\n\t */\n\t var C_lib = C.lib = {};\n\n\t /**\n\t * Base object for prototypal inheritance.\n\t */\n\t var Base = C_lib.Base = (function () {\n\n\n\t return {\n\t /**\n\t * Creates a new object that inherits from this object.\n\t *\n\t * @param {Object} overrides Properties to copy into the new object.\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * field: 'value',\n\t *\n\t * method: function () {\n\t * }\n\t * });\n\t */\n\t extend: function (overrides) {\n\t // Spawn\n\t var subtype = create(this);\n\n\t // Augment\n\t if (overrides) {\n\t subtype.mixIn(overrides);\n\t }\n\n\t // Create default initializer\n\t if (!subtype.hasOwnProperty('init') || this.init === subtype.init) {\n\t subtype.init = function () {\n\t subtype.$super.init.apply(this, arguments);\n\t };\n\t }\n\n\t // Initializer's prototype is the subtype object\n\t subtype.init.prototype = subtype;\n\n\t // Reference supertype\n\t subtype.$super = this;\n\n\t return subtype;\n\t },\n\n\t /**\n\t * Extends this object and runs the init method.\n\t * Arguments to create() will be passed to init().\n\t *\n\t * @return {Object} The new object.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var instance = MyType.create();\n\t */\n\t create: function () {\n\t var instance = this.extend();\n\t instance.init.apply(instance, arguments);\n\n\t return instance;\n\t },\n\n\t /**\n\t * Initializes a newly created object.\n\t * Override this method to add some logic when your objects are created.\n\t *\n\t * @example\n\t *\n\t * var MyType = CryptoJS.lib.Base.extend({\n\t * init: function () {\n\t * // ...\n\t * }\n\t * });\n\t */\n\t init: function () {\n\t },\n\n\t /**\n\t * Copies properties into this object.\n\t *\n\t * @param {Object} properties The properties to mix in.\n\t *\n\t * @example\n\t *\n\t * MyType.mixIn({\n\t * field: 'value'\n\t * });\n\t */\n\t mixIn: function (properties) {\n\t for (var propertyName in properties) {\n\t if (properties.hasOwnProperty(propertyName)) {\n\t this[propertyName] = properties[propertyName];\n\t }\n\t }\n\n\t // IE won't copy toString using the loop above\n\t if (properties.hasOwnProperty('toString')) {\n\t this.toString = properties.toString;\n\t }\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = instance.clone();\n\t */\n\t clone: function () {\n\t return this.init.prototype.extend(this);\n\t }\n\t };\n\t }());\n\n\t /**\n\t * An array of 32-bit words.\n\t *\n\t * @property {Array} words The array of 32-bit words.\n\t * @property {number} sigBytes The number of significant bytes in this word array.\n\t */\n\t var WordArray = C_lib.WordArray = Base.extend({\n\t /**\n\t * Initializes a newly created word array.\n\t *\n\t * @param {Array} words (Optional) An array of 32-bit words.\n\t * @param {number} sigBytes (Optional) The number of significant bytes in the words.\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.create();\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);\n\t * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);\n\t */\n\t init: function (words, sigBytes) {\n\t words = this.words = words || [];\n\n\t if (sigBytes != undefined) {\n\t this.sigBytes = sigBytes;\n\t } else {\n\t this.sigBytes = words.length * 4;\n\t }\n\t },\n\n\t /**\n\t * Converts this word array to a string.\n\t *\n\t * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex\n\t *\n\t * @return {string} The stringified word array.\n\t *\n\t * @example\n\t *\n\t * var string = wordArray + '';\n\t * var string = wordArray.toString();\n\t * var string = wordArray.toString(CryptoJS.enc.Utf8);\n\t */\n\t toString: function (encoder) {\n\t return (encoder || Hex).stringify(this);\n\t },\n\n\t /**\n\t * Concatenates a word array to this word array.\n\t *\n\t * @param {WordArray} wordArray The word array to append.\n\t *\n\t * @return {WordArray} This word array.\n\t *\n\t * @example\n\t *\n\t * wordArray1.concat(wordArray2);\n\t */\n\t concat: function (wordArray) {\n\t // Shortcuts\n\t var thisWords = this.words;\n\t var thatWords = wordArray.words;\n\t var thisSigBytes = this.sigBytes;\n\t var thatSigBytes = wordArray.sigBytes;\n\n\t // Clamp excess bits\n\t this.clamp();\n\n\t // Concat\n\t if (thisSigBytes % 4) {\n\t // Copy one byte at a time\n\t for (var i = 0; i < thatSigBytes; i++) {\n\t var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);\n\t }\n\t } else {\n\t // Copy one word at a time\n\t for (var i = 0; i < thatSigBytes; i += 4) {\n\t thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];\n\t }\n\t }\n\t this.sigBytes += thatSigBytes;\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Removes insignificant bits.\n\t *\n\t * @example\n\t *\n\t * wordArray.clamp();\n\t */\n\t clamp: function () {\n\t // Shortcuts\n\t var words = this.words;\n\t var sigBytes = this.sigBytes;\n\n\t // Clamp\n\t words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);\n\t words.length = Math.ceil(sigBytes / 4);\n\t },\n\n\t /**\n\t * Creates a copy of this word array.\n\t *\n\t * @return {WordArray} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = wordArray.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone.words = this.words.slice(0);\n\n\t return clone;\n\t },\n\n\t /**\n\t * Creates a word array filled with random bytes.\n\t *\n\t * @param {number} nBytes The number of random bytes to generate.\n\t *\n\t * @return {WordArray} The random word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.lib.WordArray.random(16);\n\t */\n\t random: function (nBytes) {\n\t var words = [];\n\n\t var r = (function (m_w) {\n\t var m_w = m_w;\n\t var m_z = 0x3ade68b1;\n\t var mask = 0xffffffff;\n\n\t return function () {\n\t m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask;\n\t m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask;\n\t var result = ((m_z << 0x10) + m_w) & mask;\n\t result /= 0x100000000;\n\t result += 0.5;\n\t return result * (Math.random() > .5 ? 1 : -1);\n\t }\n\t });\n\n\t for (var i = 0, rcache; i < nBytes; i += 4) {\n\t var _r = r((rcache || Math.random()) * 0x100000000);\n\n\t rcache = _r() * 0x3ade67b7;\n\t words.push((_r() * 0x100000000) | 0);\n\t }\n\n\t return new WordArray.init(words, nBytes);\n\t }\n\t });\n\n\t /**\n\t * Encoder namespace.\n\t */\n\t var C_enc = C.enc = {};\n\n\t /**\n\t * Hex encoding strategy.\n\t */\n\t var Hex = C_enc.Hex = {\n\t /**\n\t * Converts a word array to a hex string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The hex string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hexString = CryptoJS.enc.Hex.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var hexChars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t hexChars.push((bite >>> 4).toString(16));\n\t hexChars.push((bite & 0x0f).toString(16));\n\t }\n\n\t return hexChars.join('');\n\t },\n\n\t /**\n\t * Converts a hex string to a word array.\n\t *\n\t * @param {string} hexStr The hex string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Hex.parse(hexString);\n\t */\n\t parse: function (hexStr) {\n\t // Shortcut\n\t var hexStrLength = hexStr.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < hexStrLength; i += 2) {\n\t words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);\n\t }\n\n\t return new WordArray.init(words, hexStrLength / 2);\n\t }\n\t };\n\n\t /**\n\t * Latin1 encoding strategy.\n\t */\n\t var Latin1 = C_enc.Latin1 = {\n\t /**\n\t * Converts a word array to a Latin1 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The Latin1 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t // Shortcuts\n\t var words = wordArray.words;\n\t var sigBytes = wordArray.sigBytes;\n\n\t // Convert\n\t var latin1Chars = [];\n\t for (var i = 0; i < sigBytes; i++) {\n\t var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;\n\t latin1Chars.push(String.fromCharCode(bite));\n\t }\n\n\t return latin1Chars.join('');\n\t },\n\n\t /**\n\t * Converts a Latin1 string to a word array.\n\t *\n\t * @param {string} latin1Str The Latin1 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Latin1.parse(latin1String);\n\t */\n\t parse: function (latin1Str) {\n\t // Shortcut\n\t var latin1StrLength = latin1Str.length;\n\n\t // Convert\n\t var words = [];\n\t for (var i = 0; i < latin1StrLength; i++) {\n\t words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);\n\t }\n\n\t return new WordArray.init(words, latin1StrLength);\n\t }\n\t };\n\n\t /**\n\t * UTF-8 encoding strategy.\n\t */\n\t var Utf8 = C_enc.Utf8 = {\n\t /**\n\t * Converts a word array to a UTF-8 string.\n\t *\n\t * @param {WordArray} wordArray The word array.\n\t *\n\t * @return {string} The UTF-8 string.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);\n\t */\n\t stringify: function (wordArray) {\n\t try {\n\t return decodeURIComponent(escape(Latin1.stringify(wordArray)));\n\t } catch (e) {\n\t throw new Error('Malformed UTF-8 data');\n\t }\n\t },\n\n\t /**\n\t * Converts a UTF-8 string to a word array.\n\t *\n\t * @param {string} utf8Str The UTF-8 string.\n\t *\n\t * @return {WordArray} The word array.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var wordArray = CryptoJS.enc.Utf8.parse(utf8String);\n\t */\n\t parse: function (utf8Str) {\n\t return Latin1.parse(unescape(encodeURIComponent(utf8Str)));\n\t }\n\t };\n\n\t /**\n\t * Abstract buffered block algorithm template.\n\t *\n\t * The property blockSize must be implemented in a concrete subtype.\n\t *\n\t * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0\n\t */\n\t var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({\n\t /**\n\t * Resets this block algorithm's data buffer to its initial state.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm.reset();\n\t */\n\t reset: function () {\n\t // Initial values\n\t this._data = new WordArray.init();\n\t this._nDataBytes = 0;\n\t },\n\n\t /**\n\t * Adds new data to this block algorithm's buffer.\n\t *\n\t * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.\n\t *\n\t * @example\n\t *\n\t * bufferedBlockAlgorithm._append('data');\n\t * bufferedBlockAlgorithm._append(wordArray);\n\t */\n\t _append: function (data) {\n\t // Convert string to WordArray, else assume WordArray already\n\t if (typeof data == 'string') {\n\t data = Utf8.parse(data);\n\t }\n\n\t // Append\n\t this._data.concat(data);\n\t this._nDataBytes += data.sigBytes;\n\t },\n\n\t /**\n\t * Processes available data blocks.\n\t *\n\t * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.\n\t *\n\t * @param {boolean} doFlush Whether all blocks and partial blocks should be processed.\n\t *\n\t * @return {WordArray} The processed data.\n\t *\n\t * @example\n\t *\n\t * var processedData = bufferedBlockAlgorithm._process();\n\t * var processedData = bufferedBlockAlgorithm._process(!!'flush');\n\t */\n\t _process: function (doFlush) {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\t var dataSigBytes = data.sigBytes;\n\t var blockSize = this.blockSize;\n\t var blockSizeBytes = blockSize * 4;\n\n\t // Count blocks ready\n\t var nBlocksReady = dataSigBytes / blockSizeBytes;\n\t if (doFlush) {\n\t // Round up to include partial blocks\n\t nBlocksReady = Math.ceil(nBlocksReady);\n\t } else {\n\t // Round down to include only full blocks,\n\t // less the number of blocks that must remain in the buffer\n\t nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);\n\t }\n\n\t // Count words ready\n\t var nWordsReady = nBlocksReady * blockSize;\n\n\t // Count bytes ready\n\t var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);\n\n\t // Process blocks\n\t if (nWordsReady) {\n\t for (var offset = 0; offset < nWordsReady; offset += blockSize) {\n\t // Perform concrete-algorithm logic\n\t this._doProcessBlock(dataWords, offset);\n\t }\n\n\t // Remove processed words\n\t var processedWords = dataWords.splice(0, nWordsReady);\n\t data.sigBytes -= nBytesReady;\n\t }\n\n\t // Return processed words\n\t return new WordArray.init(processedWords, nBytesReady);\n\t },\n\n\t /**\n\t * Creates a copy of this object.\n\t *\n\t * @return {Object} The clone.\n\t *\n\t * @example\n\t *\n\t * var clone = bufferedBlockAlgorithm.clone();\n\t */\n\t clone: function () {\n\t var clone = Base.clone.call(this);\n\t clone._data = this._data.clone();\n\n\t return clone;\n\t },\n\n\t _minBufferSize: 0\n\t });\n\n\t /**\n\t * Abstract hasher template.\n\t *\n\t * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)\n\t */\n\t var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({\n\t /**\n\t * Configuration options.\n\t */\n\t cfg: Base.extend(),\n\n\t /**\n\t * Initializes a newly created hasher.\n\t *\n\t * @param {Object} cfg (Optional) The configuration options to use for this hash computation.\n\t *\n\t * @example\n\t *\n\t * var hasher = CryptoJS.algo.SHA256.create();\n\t */\n\t init: function (cfg) {\n\t // Apply config defaults\n\t this.cfg = this.cfg.extend(cfg);\n\n\t // Set initial values\n\t this.reset();\n\t },\n\n\t /**\n\t * Resets this hasher to its initial state.\n\t *\n\t * @example\n\t *\n\t * hasher.reset();\n\t */\n\t reset: function () {\n\t // Reset data buffer\n\t BufferedBlockAlgorithm.reset.call(this);\n\n\t // Perform concrete-hasher logic\n\t this._doReset();\n\t },\n\n\t /**\n\t * Updates this hasher with a message.\n\t *\n\t * @param {WordArray|string} messageUpdate The message to append.\n\t *\n\t * @return {Hasher} This hasher.\n\t *\n\t * @example\n\t *\n\t * hasher.update('message');\n\t * hasher.update(wordArray);\n\t */\n\t update: function (messageUpdate) {\n\t // Append\n\t this._append(messageUpdate);\n\n\t // Update the hash\n\t this._process();\n\n\t // Chainable\n\t return this;\n\t },\n\n\t /**\n\t * Finalizes the hash computation.\n\t * Note that the finalize operation is effectively a destructive, read-once operation.\n\t *\n\t * @param {WordArray|string} messageUpdate (Optional) A final message update.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @example\n\t *\n\t * var hash = hasher.finalize();\n\t * var hash = hasher.finalize('message');\n\t * var hash = hasher.finalize(wordArray);\n\t */\n\t finalize: function (messageUpdate) {\n\t // Final message update\n\t if (messageUpdate) {\n\t this._append(messageUpdate);\n\t }\n\n\t // Perform concrete-hasher logic\n\t var hash = this._doFinalize();\n\n\t return hash;\n\t },\n\n\t blockSize: 512/32,\n\n\t /**\n\t * Creates a shortcut function to a hasher's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to create a helper for.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHelper: function (hasher) {\n\t return function (message, cfg) {\n\t return new hasher.init(cfg).finalize(message);\n\t };\n\t },\n\n\t /**\n\t * Creates a shortcut function to the HMAC's object interface.\n\t *\n\t * @param {Hasher} hasher The hasher to use in this HMAC helper.\n\t *\n\t * @return {Function} The shortcut function.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);\n\t */\n\t _createHmacHelper: function (hasher) {\n\t return function (message, key) {\n\t return new C_algo.HMAC.init(hasher, key).finalize(message);\n\t };\n\t }\n\t });\n\n\t /**\n\t * Algorithm namespace.\n\t */\n\t var C_algo = C.algo = {};\n\n\t return C;\n\t}(Math));\n\n\n\treturn CryptoJS;\n\n}));\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/crypto-js/core.js\n// module id = 121\n// module chunks = 898851859872 125653593147975 143493362606731",";(function (root, factory) {\n\tif (typeof exports === \"object\") {\n\t\t// CommonJS\n\t\tmodule.exports = exports = factory(require(\"./core\"));\n\t}\n\telse if (typeof define === \"function\" && define.amd) {\n\t\t// AMD\n\t\tdefine([\"./core\"], factory);\n\t}\n\telse {\n\t\t// Global (browser)\n\t\tfactory(root.CryptoJS);\n\t}\n}(this, function (CryptoJS) {\n\n\t(function (Math) {\n\t // Shortcuts\n\t var C = CryptoJS;\n\t var C_lib = C.lib;\n\t var WordArray = C_lib.WordArray;\n\t var Hasher = C_lib.Hasher;\n\t var C_algo = C.algo;\n\n\t // Initialization and round constants tables\n\t var H = [];\n\t var K = [];\n\n\t // Compute constants\n\t (function () {\n\t function isPrime(n) {\n\t var sqrtN = Math.sqrt(n);\n\t for (var factor = 2; factor <= sqrtN; factor++) {\n\t if (!(n % factor)) {\n\t return false;\n\t }\n\t }\n\n\t return true;\n\t }\n\n\t function getFractionalBits(n) {\n\t return ((n - (n | 0)) * 0x100000000) | 0;\n\t }\n\n\t var n = 2;\n\t var nPrime = 0;\n\t while (nPrime < 64) {\n\t if (isPrime(n)) {\n\t if (nPrime < 8) {\n\t H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2));\n\t }\n\t K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3));\n\n\t nPrime++;\n\t }\n\n\t n++;\n\t }\n\t }());\n\n\t // Reusable object\n\t var W = [];\n\n\t /**\n\t * SHA-256 hash algorithm.\n\t */\n\t var SHA256 = C_algo.SHA256 = Hasher.extend({\n\t _doReset: function () {\n\t this._hash = new WordArray.init(H.slice(0));\n\t },\n\n\t _doProcessBlock: function (M, offset) {\n\t // Shortcut\n\t var H = this._hash.words;\n\n\t // Working variables\n\t var a = H[0];\n\t var b = H[1];\n\t var c = H[2];\n\t var d = H[3];\n\t var e = H[4];\n\t var f = H[5];\n\t var g = H[6];\n\t var h = H[7];\n\n\t // Computation\n\t for (var i = 0; i < 64; i++) {\n\t if (i < 16) {\n\t W[i] = M[offset + i] | 0;\n\t } else {\n\t var gamma0x = W[i - 15];\n\t var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^\n\t ((gamma0x << 14) | (gamma0x >>> 18)) ^\n\t (gamma0x >>> 3);\n\n\t var gamma1x = W[i - 2];\n\t var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^\n\t ((gamma1x << 13) | (gamma1x >>> 19)) ^\n\t (gamma1x >>> 10);\n\n\t W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16];\n\t }\n\n\t var ch = (e & f) ^ (~e & g);\n\t var maj = (a & b) ^ (a & c) ^ (b & c);\n\n\t var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22));\n\t var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25));\n\n\t var t1 = h + sigma1 + ch + K[i] + W[i];\n\t var t2 = sigma0 + maj;\n\n\t h = g;\n\t g = f;\n\t f = e;\n\t e = (d + t1) | 0;\n\t d = c;\n\t c = b;\n\t b = a;\n\t a = (t1 + t2) | 0;\n\t }\n\n\t // Intermediate hash value\n\t H[0] = (H[0] + a) | 0;\n\t H[1] = (H[1] + b) | 0;\n\t H[2] = (H[2] + c) | 0;\n\t H[3] = (H[3] + d) | 0;\n\t H[4] = (H[4] + e) | 0;\n\t H[5] = (H[5] + f) | 0;\n\t H[6] = (H[6] + g) | 0;\n\t H[7] = (H[7] + h) | 0;\n\t },\n\n\t _doFinalize: function () {\n\t // Shortcuts\n\t var data = this._data;\n\t var dataWords = data.words;\n\n\t var nBitsTotal = this._nDataBytes * 8;\n\t var nBitsLeft = data.sigBytes * 8;\n\n\t // Add padding\n\t dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32);\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000);\n\t dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal;\n\t data.sigBytes = dataWords.length * 4;\n\n\t // Hash final blocks\n\t this._process();\n\n\t // Return final computed hash\n\t return this._hash;\n\t },\n\n\t clone: function () {\n\t var clone = Hasher.clone.call(this);\n\t clone._hash = this._hash.clone();\n\n\t return clone;\n\t }\n\t });\n\n\t /**\n\t * Shortcut function to the hasher's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t *\n\t * @return {WordArray} The hash.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hash = CryptoJS.SHA256('message');\n\t * var hash = CryptoJS.SHA256(wordArray);\n\t */\n\t C.SHA256 = Hasher._createHelper(SHA256);\n\n\t /**\n\t * Shortcut function to the HMAC's object interface.\n\t *\n\t * @param {WordArray|string} message The message to hash.\n\t * @param {WordArray|string} key The secret key.\n\t *\n\t * @return {WordArray} The HMAC.\n\t *\n\t * @static\n\t *\n\t * @example\n\t *\n\t * var hmac = CryptoJS.HmacSHA256(message, key);\n\t */\n\t C.HmacSHA256 = Hasher._createHmacHelper(SHA256);\n\t}(Math));\n\n\n\treturn CryptoJS.SHA256;\n\n}));\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/crypto-js/sha256.js\n// module id = 122\n// module chunks = 898851859872 125653593147975 143493362606731","// This method of obtaining a reference to the global object needs to be\n// kept identical to the way it is obtained in runtime.js\nvar g =\n typeof global === \"object\" ? global :\n typeof window === \"object\" ? window :\n typeof self === \"object\" ? self : this;\n\n// Use `getOwnPropertyNames` because not all browsers support calling\n// `hasOwnProperty` on the global `self` object in a worker. See #183.\nvar hadRuntime = g.regeneratorRuntime &&\n Object.getOwnPropertyNames(g).indexOf(\"regeneratorRuntime\") >= 0;\n\n// Save the old regeneratorRuntime in case it needs to be restored later.\nvar oldRuntime = hadRuntime && g.regeneratorRuntime;\n\n// Force reevalutation of runtime.js.\ng.regeneratorRuntime = undefined;\n\nmodule.exports = require(\"./runtime\");\n\nif (hadRuntime) {\n // Restore the original runtime.\n g.regeneratorRuntime = oldRuntime;\n} else {\n // Remove the global property added by runtime.js.\n try {\n delete g.regeneratorRuntime;\n } catch(e) {\n g.regeneratorRuntime = undefined;\n }\n}\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/regenerator-runtime/runtime-module.js\n// module id = 283\n// module chunks = 898851859872 35565422020405 143493362606731","/**\n * Copyright (c) 2014, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * https://raw.github.com/facebook/regenerator/master/LICENSE file. An\n * additional grant of patent rights can be found in the PATENTS file in\n * the same directory.\n */\n\n!(function(global) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n var inModule = typeof module === \"object\";\n var runtime = global.regeneratorRuntime;\n if (runtime) {\n if (inModule) {\n // If regeneratorRuntime is defined globally and we're in a module,\n // make the exports object identical to regeneratorRuntime.\n module.exports = runtime;\n }\n // Don't bother evaluating the rest of this file if the runtime was\n // already defined globally.\n return;\n }\n\n // Define the runtime globally (as expected by generated code) as either\n // module.exports (if we're in a module) or a new, empty object.\n runtime = global.regeneratorRuntime = inModule ? module.exports : {};\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n runtime.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunctionPrototype[toStringTagSymbol] =\n GeneratorFunction.displayName = \"GeneratorFunction\";\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n prototype[method] = function(arg) {\n return this._invoke(method, arg);\n };\n });\n }\n\n runtime.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n runtime.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n if (!(toStringTagSymbol in genFun)) {\n genFun[toStringTagSymbol] = \"GeneratorFunction\";\n }\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n runtime.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return Promise.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return Promise.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration. If the Promise is rejected, however, the\n // result for this iteration will be rejected with the same\n // reason. Note that rejections of yielded Promises are not\n // thrown back into the generator function, as is the case\n // when an awaited Promise is rejected. This difference in\n // behavior between yield and await is important, because it\n // allows the consumer to decide what to do with the yielded\n // rejection (swallow it and continue, manually .throw it back\n // into the generator, abandon iteration, whatever). With\n // await, by contrast, there is no opportunity to examine the\n // rejection reason outside the generator function, so the\n // only option is to throw it from the await expression, and\n // let the generator function handle the exception.\n result.value = unwrapped;\n resolve(result);\n }, reject);\n }\n }\n\n if (typeof global.process === \"object\" && global.process.domain) {\n invoke = global.process.domain.bind(invoke);\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new Promise(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n runtime.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n runtime.async = function(innerFn, outerFn, self, tryLocsList) {\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList)\n );\n\n return runtime.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n if (delegate.iterator.return) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n Gp[toStringTagSymbol] = \"Generator\";\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n runtime.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n runtime.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n})(\n // Among the various tricks for obtaining a reference to the global\n // object, this seems to be the most reliable technique that does not\n // use indirect eval (which violates Content Security Policy).\n typeof global === \"object\" ? global :\n typeof window === \"object\" ? window :\n typeof self === \"object\" ? self : this\n);\n\n\n\n//////////////////\n// WEBPACK FOOTER\n// ./~/regenerator-runtime/runtime.js\n// module id = 140\n// module chunks = 898851859872 35565422020405 143493362606731","import * as React from \"react\";\n\nconst renderers = [];\nlet recaptchaId = null;\n\nexport default class ReCAPTCHA extends React.Component {\n constructor() {\n super();\n this.handleChange = this.handleChange.bind(this);\n this.handleErrored = this.handleErrored.bind(this);\n this.injectScript = this.injectScript.bind(this);\n this.createRecaptcha = this.createRecaptcha.bind(this);\n this.destroyRecaptcha = this.destroyRecaptcha.bind(this);\n this.handleRecaptchaRef = this.handleRecaptchaRef.bind(this);\n }\n\n injectScript() {\n window.GoogleRecaptchaLoaded = () => {\n while (renderers.length) {\n const renderer = renderers.pop();\n renderer();\n }\n };\n\n const script = document.createElement('script');\n script.id = 'recaptcha';\n script.src = `https://www.recaptcha.net/recaptcha/api.js?onload=GoogleRecaptchaLoaded&render=explicit`;\n script.type = 'text/javascript';\n script.async = true;\n script.defer = true;\n script.onerror = function (error) { throw error; };\n document.body.appendChild(script);\n const $style = document.createElement('style');\n if (!document.querySelector(`style[id=\"grecaptcha-style\"]`)) {\n $style.id = 'grecaptcha-style';\n $style.innerHTML = '.grecaptcha-badge{visibility: hidden;}';\n document.head.appendChild($style);\n }\n }\n\n execute() {\n if (window.grecaptcha && recaptchaId!==undefined) {\n return window.grecaptcha.execute(recaptchaId);\n } else {\n this._executeRequested = true;\n }\n }\n \n getRecaptchaToken() {\n this.reset();\n return new Promise((resolve, reject) => {\n this.executionResolve = resolve;\n this.executionReject = reject;\n this.execute();\n });\n }\n\n reset() {\n if (window.grecaptcha && recaptchaId!==undefined) {\n window.grecaptcha.reset(recaptchaId);\n }\n }\n\n handleErrored(error) {\n if (this.props.onErrored) {\n this.props.onErrored();\n }\n if (this.executionReject) {\n if (error === undefined) error = 'Invalid request';\n this.executionReject(error);\n delete this.executionResolve;\n delete this.executionReject;\n }\n }\n\n handleChange(token) {\n if (this.props.onChange) {\n this.props.onChange(token);\n }\n if (this.executionResolve) {\n this.executionResolve(token);\n delete this.executionReject;\n delete this.executionResolve;\n }\n }\n\n createRecaptcha() {\n const loaded = () => {\n if (this.captcha) {\n const wrapper = document.createElement(\"div\");\n recaptchaId = window.grecaptcha.render(wrapper, {\n sitekey: this.props.sitekey,\n size: 'invisible',\n badge: 'bottomleft',\n callback: this.handleChange,\n \"expired-callback\": this.handleChange(null),\n \"error-callback\": this.handleErrored,\n });\n this.captcha.appendChild(wrapper);\n }\n };\n\n if (+process.env.RECAPTCHA_ENABLED) {\n if (window.grecaptcha && window.grecaptcha.render && recaptchaId===undefined) {\n loaded();\n } else {\n renderers.push(loaded);\n if (!document.querySelector('#recaptcha')) {\n this.injectScript();\n }\n }\n }\n\n if (this._executeRequested && window.grecaptcha && recaptchaId!==undefined) {\n this._executeRequested = false;\n this.execute();\n }\n }\n\n destroyRecaptcha() {\n if (this.captcha && window.grecaptcha) {\n while (this.captcha.firstChild) {\n this.captcha.removeChild(this.captcha.firstChild);\n }\n window.grecaptcha.reset(recaptchaId);\n delete window['grecaptcha'];\n }\n const removeStyles = document.querySelector(`style[id=\"grecaptcha-style\"]`);\n if (removeStyles) document.head.removeChild(removeStyles);\n const removeScripts = document.querySelector(`script[id=\"recaptcha\"]`);\n if (removeScripts) document.body.removeChild(removeScripts);\n }\n\n componentDidMount() {\n this.createRecaptcha();\n }\n\n componentDidUpdate() {\n this.createRecaptcha();\n }\n \n componentWillUnmount() {\n this.destroyRecaptcha();\n }\n\n handleRecaptchaRef(elem) {\n this.captcha = elem;\n }\n\n render() {\n const {\n sitekey,\n onChange,\n theme,\n type,\n tabindex,\n onExpired,\n onErrored,\n size,\n stoken,\n badge,\n hl,\n isolated,\n ...childProps\n } = this.props;\n\n return
\n This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.\n
\n
;\n }\n}\n\nReCAPTCHA.displayName = \"ReCAPTCHA\";\n\n\n\n// WEBPACK FOOTER //\n// ./src/components/ReCaptcha.js","import React from \"react\"\nimport Link from \"gatsby-link\"\nimport Helmet from \"react-helmet\"\nimport { Redirect } from 'react-router-dom'\n\nimport {\n addClass,\n removeClass,\n clearFormError,\n getJSON\n} from '../components/GlobalFunctions';\n\nimport SingleInput from '../components/SingleInput';\n\nimport ReCAPTCHA from '../components/ReCaptcha';\n\nimport SHA256 from \"crypto-js/sha256\";\n\nimport cookie from 'react-cookies'\n\nimport Navigation from '../layouts/navigation.js'\nimport Footer from '../layouts/footer.js'\n\nimport logo from '../img/logo.svg'\nimport logo_new_year from '../img/logo_new-year.svg'\n\nimport ogp_cover from '../img/cover.png'\n\nlet reCaptcha;\n\nexport default class Login extends React.Component {\n\n constructor(props) {\n super(props);\n\n this.onInputFocus = this.onInputFocus.bind(this);\n\n this.handleEmailChange = this.handleEmailChange.bind(this);\n this.handlePasswordChange = this.handlePasswordChange.bind(this);\n this.handleFacebook = this.handleFacebook.bind(this);\n\n this.initFacebook = this.initFacebook.bind(this);\n this.statusFacebookCallback = this.statusFacebookCallback.bind(this);\n\n this.checkForm = this.checkForm.bind(this);\n this.postDataForm = this.postDataForm.bind(this);\n this.postFacebookDataForm = this.postFacebookDataForm.bind(this);\n this.state = {\n statusPage: false,\n redirectPage: false,\n redirectPath: '',\n email: '',\n password: '',\n type: 'login',\n facebookAccessToken: '',\n facebookSignedRequest: '',\n facebookType: 'login',\n\n loginError: '',\n loginDisabled: false,\n facebookDisabled: false\n };\n }\n\n pageClick(e) {document.getElementsByTagName('body')[0].className=''}\n\n onInputFocus(s){ addClass(s.target.parentNode,\"input--filled\"),this.setState({ loginError: '' }); }\n\n onInputBlur(s){ \"\"===s.target.value.trim()&&removeClass(s.target.parentNode,\"input--filled\") }\n\n handleEmailChange(e) { this.setState({ email: e.target.value }) }\n\n handlePasswordChange(e) { this.setState({ password: e.target.value }) }\n\n postDataForm(token) {\n const self = this;\n const username = this.state.email;\n const {\n password,\n type\n } = this.state;\n const d = new Date();\n const time_zone_offset = d.getTimezoneOffset();\n const recaptchaToken = token ? `&recaptchaToken=${token}` : '';\n\n getJSON('POST', '/api/auth', 'username='+username+'&password='+SHA256(password)+'&time_zone_offset='+time_zone_offset+'&type='+type+recaptchaToken, async function(data){var dataArray=JSON.parse(data);\n if (dataArray.type && dataArray.type !== type) {\n self.setState({ loginError: '

'+dataArray.message+'

', type: dataArray.type });\n\n if (+process.env.RECAPTCHA_ENABLED) {\n const currentRecaptchaToken = await reCaptcha.getRecaptchaToken();\n self.postDataForm(currentRecaptchaToken);\n } else {\n self.postDataForm();\n }\n\n } else {\n switch (type) {\n case 'reactivate':\n window.location.assign(process.env.GATSBY_API_URL+'/orders/available.html');\n break;\n case 'proceed': \n self.setState({redirectPath: '/register_hash.html'});\n self.setState({redirectPage: true});\n break;\n default:\n window.location.assign(dataArray.redirect ? dataArray.redirect : process.env.GATSBY_API_URL+'/orders/available.html');\n }\n }\n }, function(status){\n var statusArray=JSON.parse(status);\n\n if(statusArray.fields && statusArray.fields !== 'undefined') {\n var loginErrorFields = '';\n if(statusArray.fields.length>0) {\n for (var i = 0; i < statusArray.fields.length; i++) {\n loginErrorFields += '

'+statusArray.fields[i]+'

';\n }\n }\n self.setState({ loginError: loginErrorFields });\n } else if(statusArray.message && statusArray.message !== 'undefined') {\n self.setState({ loginError: '

'+statusArray.message+'

' });\n }\n self.setState({ loginDisabled: false });\n });\n }\n\n async checkForm(e) {\n e.preventDefault();\n\n var self = this, CookieDialog_agreed = cookie.load('CookieDialog_agreed');\n if(!CookieDialog_agreed) {\n this.setState({ loginError: '

Please accept cookie policy to proceed.

' });\n } else {\n if (+process.env.RECAPTCHA_ENABLED) {\n try {\n const recaptchaToken = await reCaptcha.getRecaptchaToken();\n self.postDataForm(recaptchaToken);\n } catch (error) {\n self.setState({ loginError: '

'+error+'

' });\n }\n } else {\n self.postDataForm();\n }\n }\n }\n\n initFacebook() {\n var self = this;\n\n if(!document.getElementById('facebook-jssdk')) {\n window.fbAsyncInit = function() {\n FB.init({\n appId: process.env.FACEBOOK_API_APP_KEY,\n cookie: true,\n xfbml: true,\n version: 'v5.0'\n });\n\n }.bind(self);\n\n (function (d, s, id) {\n var js, fjs = d.getElementsByTagName(s)[0];\n if (d.getElementById(id)) return;\n js = d.createElement(s); js.id = id;\n js.src = \"https://connect.facebook.net/en_US/sdk.js\";\n fjs.parentNode.insertBefore(js, fjs);\n }(document, 'script', 'facebook-jssdk'));\n }\n }\n\n async statusFacebookCallback(response) {\n if (response.status === 'connected') {\n this.setState({ facebookAccessToken: response.authResponse.accessToken, facebookSignedRequest: response.authResponse.signedRequest });\n\n if (+process.env.RECAPTCHA_ENABLED) {\n try {\n const recaptchaToken = await reCaptcha.getRecaptchaToken();\n this.postFacebookDataForm(recaptchaToken);\n } catch (error) {\n this.setState({ loginError: '

'+error+'

' });\n }\n } else {\n this.postFacebookDataForm();\n }\n } else {\n this.setState({ facebookDisabled: false });\n this.setState({ loginError: '

Please log into Facebook.
In case you experience any difficulties, please sign in using email and password.

' });\n }\n }\n\n handleFacebook() {\n var self = this, CookieDialog_agreed = cookie.load('CookieDialog_agreed');\n if(!CookieDialog_agreed) {\n self.setState({ loginError: '

Please accept cookie policy to proceed.

' });\n } else {\n self.setState({ facebookDisabled: true });\n self.setState({ loginError: '' });\n FB.login(function (response) {\n self.statusFacebookCallback(response);\n }, {scope: 'public_profile,email'});\n }\n }\n\n postFacebookDataForm(token) {\n const self = this;\n const {\n facebookType,\n facebookAccessToken,\n facebookSignedRequest\n } = this.state;\n const recaptchaToken = token ? `&recaptchaToken=${token}` : '';\n\n getJSON('POST', '/api/facebook/auth', 'token='+facebookAccessToken+'&code='+facebookSignedRequest+'&type='+facebookType+recaptchaToken, async function(data){\n var dataArray=JSON.parse(data);\n\n if (dataArray.type && dataArray.type !== facebookType) {\n self.setState({ loginError: '

'+dataArray.message+'

', facebookType: dataArray.type });\n\n if (+process.env.RECAPTCHA_ENABLED) {\n const currentRecaptchaToken = await reCaptcha.getRecaptchaToken();\n self.postDataForm(currentRecaptchaToken);\n } else {\n self.postDataForm();\n }\n\n } else {\n switch (facebookType) {\n case 'reactivate':\n window.location.assign(process.env.GATSBY_API_URL+'/orders/available.html');\n break;\n case 'proceed': \n self.setState({redirectPath: '/register_hash.html'});\n self.setState({redirectPage: true});\n break;\n default:\n window.location.assign(dataArray.redirect ? dataArray.redirect : process.env.GATSBY_API_URL+'/orders/available.html');\n }\n }\n\n }, function(status){\n self.setState({ statusFacebook: true });\n\n var statusArray=JSON.parse(status);\n if(statusArray.fields && statusArray.fields !== 'undefined') {\n var loginErrorFields = '';\n if(statusArray.fields.length>0) {\n for (var i = 0; i < statusArray.fields.length; i++) {\n loginErrorFields += '

'+statusArray.fields[i]+'

';\n }\n }\n self.setState({ loginError: loginErrorFields });\n } else if(statusArray.message && statusArray.message !== 'undefined') {\n self.setState({ loginError: '

'+statusArray.message+'

' });\n }\n self.setState({ facebookDisabled: false });\n });\n }\n\n componentDidMount() {\n var self = this;\n getJSON('GET', '/api/auth', null, function(data){\n if(data.log) {\n window.location.assign(process.env.GATSBY_API_URL+'/orders/available.html');\n } else {\n self.setState({statusPage: true});\n self.initFacebook();\n }\n }, function(status){});\n }\n\n componentDidUpdate() {\n var self = this;\n if(this.state.statusPage) {\n addClass(document.getElementsByTagName('html')[0],\"login\");\n for(var fieldList=document.querySelectorAll(\".input__field\"),i=0;i\n );\n }\n\n return (\n
\n\n \n\n
\n \n
{/* login-header-new_year */}\n \"UVOcorp.com\" {/* logo_new_year */}\n
\n \n
\n \n
\n
\n\n
\n \n
\n \n
\n
OR
\n
\n \n \n \n \n \n
\n \n Forgot your password?\n
\n

Need an account? Sign up

\n\n { +process.env.RECAPTCHA_ENABLED ? (\n reCaptcha = e}\n sitekey={process.env.SITE_KEY}\n />\n ) : '' }\n\n \n
\n \n
\n
    \n
  • \n Home\n
  • \n
  • \n Contacts\n
  • \n
  • \n Pricing policy\n
  • \n
\n
\n \n
\n
\n )\n } else {\n return null;\n }\n }\n}\n\n\n\n// WEBPACK FOOTER //\n// ./src/pages/login.html.js"],"sourceRoot":""}